doom double barrel shotgun

Doom double barrel shotgun

The super shotgunalso called "combat shotgun" in the doom double barrel shotgun or otherwise "double-barreled shotgun" or often abbreviated to "SSG" is a sawed-offbreak-actiondouble-barreled shotgun in contrast to the original shotgun which is pump-action and single-barreled. The Combat Shotgun is a new acquistion by the Marine Corps inventory and some of the troops have taken to calling it the "super shotgun. It also kicks twice as bad, which doubles your recovery time between shots. On the upside, however, it offers three times the stopping power.

The super shotgun , also called the combat shotgun in the manuals not to be confused with the combat shotgun in Doom or in Doom Eternal , or simply called the double-barreled shotgun , is often abbreviated to SSG , and is a sawed-off , break-open, double-barrel shotgun, in contrast to the original shotgun which is pump-action and single-barreled. The super shotgun takes the same ammunition as the shotgun, but uses two shells per shot. However, whereas the shotgun fires 7 pellets in each shot, a super shotgun blast has 20 pellets. Each pellet still does points of damage for a total of points of damage per shot, provided that all pellets hit the target. The super shotgun is thus nearly three times as damaging as the standard shotgun per shot, a good bargain since it only uses twice as much ammo each time. One well-aimed blast from a super shotgun almost always kills two imps , one demon , or one spectre , and often inflicts additional damage to nearby monsters.

Doom double barrel shotgun

It's a traditional style double barreled, break action shotgun which holds 2 shots at a time which cannot be fired independently unless upgraded. It's more powerful than the Combat Shotgun but requires frequent reloads due to the small capacity. Unlike most weapons, no modifications can be added to the Super Shotgun, though specific improvements can be made. In single player, the Super Shotgun does damage of 60 per pellet with 16 pellets a shot, doing up to damage before reloading. With the Double Trouble upgrade, it deals damage before reloading. This is balanced out by a low fire rate and a large, wide oval spread pattern. The Super Shotgun can be found in a variety of locations. The first is a secret in the level Argent Facility. The first open location is on the way to the Argent Tower, in an elevator room with the AutoMap and where the player sees Olivia Pierce with the Argent Accumulator. The next location which seems to be the required location is in the Kadingir Sanctum , right before the Baron of Hell is introduced. The Super Shotgun shares its ammo pool with the Combat Shotgun. The player can increase his max ammo cap by using Argent Energy Cells and allocating its power to "Ammo" subsystem.

Categories : Articles with unsourced quotes Doom weapons Double-barreled shotguns.

The Vulcan double-barreled shotgun , also known as the super shotgun , is a weapon introduced to Doom 3 by the Resurrection of Evil expansion pack. It is first found in Erebus - Level 3 in Sarge's office. The weapon is found in each campaign only once. The super shotgun has nearly equivalent strengths and weaknesses as its classic Doom namesake and its equivalent , since it is a sort of remake of that weapon. It has the same tactical value.

It's a traditional style double barreled, break action shotgun which holds 2 shots at a time which cannot be fired independently unless upgraded. It's more powerful than the Combat Shotgun but requires frequent reloads due to the small capacity. Unlike most weapons, no modifications can be added to the Super Shotgun, though specific improvements can be made. In single player, the Super Shotgun does damage of 60 per pellet with 16 pellets a shot, doing up to damage before reloading. With the Double Trouble upgrade, it deals damage before reloading. This is balanced out by a low fire rate and a large, wide oval spread pattern. The Super Shotgun can be found in a variety of locations. The first is a secret in the level Argent Facility. The first open location is on the way to the Argent Tower, in an elevator room with the AutoMap and where the player sees Olivia Pierce with the Argent Accumulator. The next location which seems to be the required location is in the Kadingir Sanctum , right before the Baron of Hell is introduced.

Doom double barrel shotgun

The super shotgun , also called "combat shotgun" in the manuals or otherwise "double-barreled shotgun" or often abbreviated to "SSG" is a sawed-off , break-action , double-barreled shotgun in contrast to the original shotgun which is pump-action and single-barreled. The Combat Shotgun is a new acquistion by the Marine Corps inventory and some of the troops have taken to calling it the "super shotgun. It also kicks twice as bad, which doubles your recovery time between shots. On the upside, however, it offers three times the stopping power. If you want to let the air out of floating gasbags like Cacodemons and Pain Elementals, stick one of these in their eye sockets and pull the trigger. Sayonara slimeball! After its introduction in Doom 2, the side by side double-barreled shotgun became a mainstay in both the Doom and Quake series.

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But the Double Barreled shotgun gets more powerful once you upgrade it fully and gets it special feature. Ancient Gods. Don't have an account? Values shown in "normal damage" and "headshot damage" entries are calculated per pellet. It was hard to run out of ammo for shotgun and because enemies took so few bullets other than those bigger demons it was never an issue. What links here. However, if using this tactic, then the super shotgun will need to be reloaded the next time the player selects it. Explore Wikis Community Central. Random page Help Disclaimers Recent changes Random page. Related changes. Wiki community. Recent changes Special pages About.

This article is about the original Doom games weapon. For the weapon in Doom 3 , see Super shotgun Doom 3. For the weapon in Doom , see Super Shotgun Doom

Improve DoomWiki. Improve DoomWiki. It offers incomparable destructive power at extremely close range, but it is completely ineffective at long range. Current Wiki. Since this is the only weapon without mods, it is easy to fully upgrade this weapon within a short period of time. It lends itself particularly well when the player is being assaulted at close range by powerful enemies such as Hell Knights , Summoners , Revenants , or Mancubi. Upload a new image. However, in multiplayer, the double barreled shotgun does about the same damage per shot as the normal one, so in MP yes, it has been dumbed down. It is recommended to strafe around and dodge as close as possible to each enemy before firing to maximize the number of pellets that hit. Sign in to edit. Please help the Doom Wiki by expanding it. The weapon is found in each campaign only once. Don't have an account? While it may not kill each one of these enemies with a single blast, it still usually causes them to stagger and throw them off balance, disrupting their attacks. Sign in to edit.

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