best decks in clash royale arena 2

Best decks in clash royale arena 2

There are lots of different decks you will find in the online arenas of Clash Royale. However, there are a select few deck builds that work better than most for a variety of different reasons.

These good decks will help you succeed throughout Arena 2, with these decks only having cards unlocked at Arena 2 and below. All around, this deck is basically made for countering with all the units turning into viable offensive cards. The best push is to build up 2 of the following: valkyrie, mini-P. This deck relies on building up spear goblins from the spear goblin hut. Since the spear goblins will wait to destroy anything coming toward the tower, you should be able to build up 2 or 3. After that place your other spear goblins down and put in the prince ahead of them.

Best decks in clash royale arena 2

The Heroes you have on your team, matter a lot in Smashing Four, We have written a detailed guide on the best decks you can use for Arena 2 in the game. Very Light. Damage dealer. Very Heavy. The treant addition in Arena 2 is simply too powerful with Assasin. If you manage to bounce off your Assasin or even Mice bandit on your treat, the enemy team will be decimated! This is the deck for you if you don? Each champion in this deck is a big damage dealer, which makes it very difficult for the enemy to choose a target. The Paladin's heal is the cherry on the top. This is a deck with anybody who does not have many cards but still wants to make the best out of the lot. It will surely, get you out of arena 2.

Much like the previous deck above, but only with some changes to lower the cost of Elixir and add new tools.

Where did I get the idea? Well, I realized that the most powerful win conditions the card you want to get to the Tower in the game excluding Royal Giant and Elite Barbarians come from low Arenas! So in this series, I will be teaching you guys simple decks for a certain archetype that will help you build up the skills for later in the game. This deck is an aggressive deck with the first win condition you receive in the game, the Giant. Keep in mind that I will be covering a lot of skills that may seem like common sense to some because this deck is made for beginners. Giant — The card that you want to get to the tower.

Here you will get the clash royale best arena 2 decks which are in Bone Pit. In arena 2, six cards are unlocked skeleton army, bomber, tombstone, valkyrie, skeleton army, and baby dragon. So you have very few cards in arena 2 level, which is a bone pit; I have made some best combination decks. Average Elixir Cost: 3. Valkyrie is the best defense card for arena 2 because the skeleton gets unlocked, and most opponents use it. Valkyrie card is best to defend against skeletons. To attack your opponent, you can use giant with the goblin. If an opponent puts a skeleton on a giant, then deploy valkyrie with it so your giant service till the end.

Best decks in clash royale arena 2

Here is a listing and descriptions for some of the best decks that can be made from using Arena 2 cards in the Bone Pit. All of the decks listed will contain cards that must be unlocked by reaching Arena 2. You may not have access to some cards if you are unable to enter the Bone Pit.

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Write A Comment Cancel reply Your email address will not be published. Email Name Website. The Minions and Tombstone will be good sources of more units on the field as you try to keep focus away from your Giant. While you need to be wary about enemy Arrows and Fireballs that deal area of effect damage, you have the Knight and Valkyrie as your tanks to keep things balanced while you rush at your opponent with smaller units. Android iPhone. Not only can the minions she summons distract other enemies, but cause your opponent to panic when they don't have enough counters to stop the incoming Giant to their Tower. The Giant and Witch combo can work very well in Arena 2. Musketeer can be substituted with Witch or Prince for a different kind of rush down, but its open for adjustment. Rate this game. While they are busy trying to clear out all the small units, you can focus on making more and more units advance onto their towers. What you will want to do is defend I will show you how to defend later with as little troops as possible. As you can see, defending is extremely important to attack properly. Valkyrie — A solid splash unit that will clear out any weak troops to splash. This is a very defensive style deck that tries to give you an answer to your opponent's cards.

Where did I get the idea?

Like what you see? Write A Comment Cancel reply Your email address will not be published. The Witch, Skeleton Army, and Tombstone can help populate the field with units to overwhelm your opponent and take out enemy Giants and other strong units. Musketeer can be substituted with Witch or Prince for a different kind of rush down, but its open for adjustment. This is the more difficult of the two. Archer Light Damage dealer. Giant Heavy Tank. Most of the other cards are the same, as the rest of the cards unlocked at the Training Camp are not as good. The Minions and Tombstone will be good sources of more units on the field as you try to keep focus away from your Giant. Very Heavy.

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