Yugioh labyrinth deck
List of Contents. The Deck thrives in being able to disrupt the opponent, specifically by removing monster cards from the field, yugioh labyrinth deck, regardless of where it goes afterwards.
Transfer its materials to this card. Quick Effect : You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card s you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material. Buy This Card! If this card is sent to the GY: You can draw 1 card.
Yugioh labyrinth deck
You can only use each effect of "Linguriboh" once per turn. Buy This Card! You cannot conduct your Battle Phase the turn you activate this card. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn. You can only use each of the following effects of "Lady Labrynth of the Silver Castle" once per turn. You can banish this card from your GY, then target 1 Fiend monster you control, or, if you control a Level 8 or higher Fiend monster, you can target 1 card your opponent controls instead; return that card to the hand. You can only use 1 "Big Welcome Labrynth" effect per turn, and only once that turn. You can only use each effect of "Labrynth Cooclock" once per turn. You can only activate 1 "Dimensional Barrier" per turn. This card can attack all monsters your opponent controls once each. When an attack is declared involving this card and an opponent's Link Monster: You can banish 1 Link Monster with the same Link Rating as that monster from your field or GY; destroy that opponent's monster, and if you do, inflict damage to your opponent equal to its original ATK.
Deck has amazing recursion to consistenly recycle cards from the GY and be used again. Requires 3 Tributes from either side of the field to Normal Yugioh labyrinth deck to that side of the field cannot be Normal Setyugioh labyrinth deck, then shift control to this card's owner during the End Phase of the next turn. Be careful when fighting against Decks that utilize the Branded Fusion Engine, whether it's pure Branded Despia or other Decks that use the Engine as a boost.
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Thematically, the "Labrynth" consist of a silver palace and its inhabitants, which are either mimics of various ornaments chandelier, grandfather clock and stove respectively , or people of various positions within a hierarchy. The human-based "Labrynth" monsters are all female. Wiki Explore. Structure Deck R Starter Decks. Game terms. Summoning conditions Normal Summon Flip Summon.
Yugioh labyrinth deck
It is based around Normal Traps and making monsters leave the field by their effect to generate advantage. It is easy to pick up the deck and understand how it works but can be very skill expressive. Unlike Stun decks, you have to choose the right time to spring your Traps, too early won't be very effective, too late means certain doom but using them at the right time will be very rewarding. Makes your Normal Trap activations not chainable by opponent's monster effects: The main use of this continuous effect is to protect your Traps from monster negates. If a monster left the field by your Normal Trap effect, you can destroy a card from your opponent's field or in their hand at random : Non-targeting destruction is always good; being able to snipe a card in the hand is good eSpecially when you snipe their backrow removal like Lightning Storm. She is going to be usually the first monster you Summon from your Loading Previously you played 2 copies, but now that the deck has access to Loading
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Co-linked monsters you control cannot be destroyed by battle. Odd-Eyes Performapal. Budget Majespecter. You can only activate 1 "Terrors of the Overroot" per turn. Once per turn, during either player's turn: You can remove 3 Kaiju Counters from anywhere on the field; the ATK and DEF of all other monsters on the field become halved. You can banish this card from your GY, then target 1 Fiend monster you control, or, if you control a Level 8 or higher Fiend monster, you can target 1 card your opponent controls instead; return that card to the hand. Anti-Meta Stun. If a monster s you control would be destroyed by battle or card effect, you can Tribute 1 Fiend monster instead. Best Xyz Monsters. This small combo is a perfect set-up for every other Trap Card the Deck has to offer, provided the cards are already at hand. You can only use this effect of "Fossil Warrior Skull Knight" once per turn. You can only activate 1 "Dogmatika Punishment" per turn. Negate the effects of all face-up monsters while they are face-up on the field but their effects can still be activated. Labrynth Decks are at their weakest when they are just beginning to set up their backrow of Trap Cards. Pot of Extravagance.
Monsters: 3 Arianna is a must but 2 of the remaining good Labrynth monsters seems to work well in testing. Currently on the fence between 2 or 3 Lady Labrynth but put 3 for now.
Ojama Control. If another monster s leaves the field by your Normal Trap effect except during the Damage Step : You can destroy 1 card in your opponent's hand at random or their field. Take away its effect, and it is essentially a beat stick that most Boss Monsters can overpower, even with just a slight advantage in ATK. You can only use 1 "Big Welcome Labrynth" effect per turn, and only once that turn. If another monster s leaves the field by your Normal Trap effect except during the Damage Step : You can destroy 1 card in your opponent's hand at random or their field. Invoked Shaddoll. Ultra Athletes. Cupid Pitch Turbo. Umi Control. Despian Predaplant.
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And there is other output?