What happened to silent hill
Before Silent Hill became a horror film, it was a survival horror video game — but what's even more horrifying still is that Silent Hill, West Virginia is based on a real place. Its unforgettable landscape and horrific features spawned an entire franchise of films and video game sequels, what happened to silent hill. While the horror video game is well-known, its true story and the actual location are rarely recognized.
When Silent Hill first released in , it received a lukewarm response as it did not stay entirely true to the popular video game series of the same name that it was based on. However, it eventually gained a cult following over the years, especially since the supernatural horror film succeeds in capturing the tone of the games. It was later followed by a sequel titled Silent Hill: Revelation , and a third film, Return to Silent Hill , is also currently in production. The first installment, however, continues to be regarded as one of the best horror game adaptations till date. The town was engulfed in a coal seam fire in the s, and has since been supposedly abandoned.
What happened to silent hill
Silent Hills [a] is a cancelled horror game developed by Kojima Productions that was to be published by Konami for the PlayStation 4. It was in development since until its cancellation in It was to be the ninth main installment in the Silent Hill series and was to be directed by Hideo Kojima and Guillermo del Toro. Series publisher Konami brought Kojima onto the project in September The game was announced via P. The game's development was questioned due to rumors surrounding Kojima's work with the completion of Metal Gear Solid V: The Phantom Pain , and his eventual exit from Konami. In April , Konami announced that the game had been cancelled, a move that was criticized by journalists and fans of the franchise. Kojima, del Toro, and Reedus reunited for the game Death Stranding. In the past I've mentioned Silent Hill in interviews, and as a result of that the president of Konami rung me up and said he'd like me to make the next Silent Hill. Honestly, I'm kind of a scaredy-cat when it comes to horror movies, so I'm not confident I can do it. At the same time, there's a certain type of horror that only people who are scared of can create, so maybe it's something I can do. That said, I think Silent Hill has a certain atmosphere. I think it has to continue, and I'd love to help it continue, and if I can help by supervising or lending the technology of the Fox Engine, then I'd love to participate in that respect. An interactive teaser for Silent Hills was released on August 12, , as P. Playable Teaser , marketed as a demo for a horror game by the non-existent s Studio.
Archived from the original on June 28, May 14, It was to be the ninth main installment in the Silent Hill series and was to be directed by Hideo Kojima and Guillermo del Toro.
At the same time, new games boss Hideki Hayakawa was suggesting a shift away from console games toward mobile development, the company was restructuring to drain power away from individual studios like Kojima Productions, and the Japanese press was laying into its reputation as an employer. Surprisingly, perhaps, Konami rose to the occasion. Several things stood out about the series of announcements: their quantity, the breadth of ground they covered, and — most pleasantly surprising of all — the spirit of invention behind them. Grouping five projects together in this way certainly provided Konami with a degree of cover: None of them would be interrogated as closely as they might be if unveiled separately, and some of them could be pretty read: extremely light on detail. But it also gave the publisher a chance to show that it had all bases covered, and that it understands both the economic realities and creative opportunities of modern franchise management. And it really seems to. Of all companies!
After many rumors and leaks, and over a decade without a major new game, Konami will reveal the future of the Silent Hill series on Wednesday this week, at 5 p. In your restless dreams, do you see that town? The tweet links to a new Silent Hill website , which has no further information. Masahiro Ito, who worked as monster designer and art director on the first three Silent Hill games, retweeted the announcement. A piece of artwork signed by Ito appeared in a series of images that leaked earlier this year, purporting to be from a new Silent Hill game.
What happened to silent hill
Based on the successful video game franchise of the same name, "Silent Hill" is a psychological nightmare film about a woman named Rose Radha Mitchell who travels to the fictional town of Silent Hill, West Virginia, to investigate the past of her adopted daughter Sharon Jodelle Ferland , who she believes grew up in the mysterious town that has long since been cut off from the rest of the world after a devastating fire. Rose and Sharon are separated after a car accident, leaving Rose to explore the horrific town on her own to find her daughter, in a reimagined version of the original game which centers on a man looking in the town for his lost daughter. Rose is joined by a skeptical police officer named Cybil Laurie Holden who is convinced Rose is up to no good, but once the duo both experience the unsettling and unexplainable monsters of Silent Hill, Cybil joins Rose on her quest to find Sharon, figure out the truth of Silent Hill, and get the hell out of there before they're killed. Rose and Cybil's journey through Silent Hill is not easy, with new atrocities awaiting them around every corner and the cult inhabitants of the town also trying to kill them. Cybil unfortunately doesn't make it out alive, but after Rose gets to the bottom of Sharon's story, she packs up her daughter and makes it home alive The town of Silent Hill appears to exist in dual dimensions. Rose discovers a small girl named Alessa Gillespie was brutally burned by the cult of Silent Hill for the crime of being born out of wedlock. Her pain and rage made her vulnerable enough to allow the devil to take possession of her in exchange for granting her revenge against the townspeople, fracturing her being into three separate entities: Alessa an adult woman, burned alive as a child, confined to a hospital gurney , Dark Alessa the corrupted portion of Alessa who frequently appears as a narrator to Rose, and Sharon Da Silva the innocent side of Alessa , Rose's adopted daughter. With the fracturing of Alessa came the fracturing of the town of Silent Hill into multiple dimensions. When Rose and Sharon drove into the town of Silent Hill, they entered the ashy and depressive-looking dimension, transporting out of the dimension they'd been living in.
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The town in the first three games was inspired by concepts of a small town in America as depicted by various media from various countries of origin. Another key feature of the series' gameplay is puzzle-solving, which often results in the acquisition of an item essential to advance in the games. Concurrently, Konami announced a restructuring of its video game business, and removed references to Kojima and Kojima Productions from the promotional materials for its games. It will be console exclusive on the PlayStation 5 for the first 12 months but will also be released for PC. Retrieved August 6, Renegade Kid later pitched a modified version of Dementium II which was also rejected, but for Konami simply not wanting to enter the DS space with a horror title at the time. But it also gave the publisher a chance to show that it had all bases covered, and that it understands both the economic realities and creative opportunities of modern franchise management. Sign up for the newsletter Patch Notes A weekly roundup of the best things from Polygon Just one more thing! Dread Central. Heather Mason Pyramid Head.
An iconic horror franchise that crept onto our consoles way back in , Silent Hill arguably set the bar when it came to symbolistic horror and thematic storytelling.
Silent Hill 3. In a concept movie there was a giant arm with a hand crawling to the protagonist, it's unknown whether it would've been fought by the player. The goal of the game is to guide the player through ten stages by finding a key and opening the locked door. Weblogs, Inc. Take a break from your day by playing a puzzle or two! Intended to be a PlayStation 3 exclusive, the proposed game would have taken place in Arizona and starred protagonist Father Hector Santos. Archived from the original on December 30, Archived from the original on March 14, When news first broke that Bloober Team Layers of Fear , The Medium was partnering with Konami and most likely working on Silent Hill, it was easy to fear a return to where the series had left off in — working with decidedly mid-range, journeyman Western studios like Climax, Vatra, and Double Helix. Main article: Silent Hill video game. Scene: Staff credits. I think it has to continue, and I'd love to help it continue, and if I can help by supervising or lending the technology of the Fox Engine, then I'd love to participate in that respect. The later four games, Origins , Homecoming , Shattered Memories and Downpour , were developed by other, mostly Western developers.
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