Turtle rock walkthrough
The final proper dungeon of the game is, perhaps unsurprisingly, one of the toughest, and has you turtle rock walkthrough up against a number of returning mini-bosses as you make your way round a lava-filled series of trials.
The Legend of Zelda: Tears of the Kingdom is out now! Use this guide to learn how to reach this dungeon, solve the dungeon's puzzles, and defeat the bosses to complete this dungeon. List of Contents. Leave Eagle's Tower, and hop down the ledge be sure to hold down so you do not fall into the hole. Go through the cave on the left side, and head back toward the house near where you picked up the Bird Key. Walk to the wooden bridge left of the house and Hookshot over to the wooden crate. Here you will see Marin, who reveals that she was put there by monsters.
Turtle rock walkthrough
No worries, the rooster is fine and we can see it in just a few moments. Jump off the ledge that is on the right side of the screen. Walk right a screen and enter the cave found here. Backtrack through this cave and exit on the left side. Back outside, go left, enter the cave, and make your way through this one as well. Back outside, walk left and climb the large set of stairs. Continue walking two screens and then enter the building found here. Leave the house without the rooster, walk left and use the hookshot to get across the broken bridge. Use the hookshot to get across the bridge and save Marin in the process. Marin is about to say something to Link, but Tarin shows up and the two run off.
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This page, Road to Turtle Rock Walkthrough , includes tips, instructions, and strategy on how to access Turtle Rock dungeon. Follow along with this guide to do everything you need to do. Head to the spot on the map below to start your journey to Turtle Rock. As soon as Link emerged from the dreaded Eagle's Tower , Link 's hero senses began to tingle. He went to the house on top of the mountain, the one with the rooster weathervane next to the bridge. From there, he could see Marin was actually trapped on the bridge.
This page, Road to Turtle Rock Walkthrough , includes tips, instructions, and strategy on how to access Turtle Rock dungeon. Follow along with this guide to do everything you need to do. Head to the spot on the map below to start your journey to Turtle Rock. As soon as Link emerged from the dreaded Eagle's Tower , Link 's hero senses began to tingle. He went to the house on top of the mountain, the one with the rooster weathervane next to the bridge. From there, he could see Marin was actually trapped on the bridge. Using his Hookshot, Link traveled across the bridge, just able to grab Marin on the way, rescuing her. Just as Marin's about to tell Link something obviously important, dang Tarin comes and interrupts her.
Turtle rock walkthrough
Find the Magic Rod, compass, map, keys, special items, and instrument in Level 8. Return to the shack at the top of Tal Tal Heights where the Rooster has taken up residence. Go to the broken bridge to the left. Hookshot across to rescue Marin. Wait for the Turtle Rock to stop swaying. A second after it shakes, it lunges at you.
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It's completely optional, taking you to a room with several consumable item refills in fact, you will be forced to come back this way if you get an optional chest a little later on, so best to wait either way. Use the hookshot to get over to that higher platform, use a key, and then head down the steps. Go into the left room and use the moveable block here to fill in all of the empty spaces. Eagle's Tower 8. Back in the room with the spikes, once again head up through the one-way door. Go right and you have to kill the enemies on the fragile floor which means you have to go and keep moving. Secret Seashells. Spirit Temple Head back to the lava room with the moving block. Mini-Boss: Giant Turtle All the way to the west, he found an odd, fossilized-looking statue of what looked like a turtle. Fire Sanctuary
With both the Ice Palace and Misery Mire now completed, there are a few goodies that you can now collect in the overworld. Travel to this location and enter the shop.
Level 5 - Catfish's Maw. Ocean King Part II 4. Wind Fish's Egg. We could not find the message board you were looking for. Afterwards, head left a screen to get back to the first room with the vire. Here, he found a Spark and a Vire. All you have to do is keep using the Magic Rod on him and eventually he'll be dead. In the next room, Link saw that his path was blocked by blue tiles, so he instead went south. Then go through the locked door to meet with this dungeon's final Mini-Boss. Go west first to enter a room with a large crevice and a contraption on the right. Next, it's up to you whether you want to simply control west back to the entrance, or take a slightly longer route round - going back to the mini-boss room, then north, into a staircase and side-scrolling section, then emerging south of the pot-filled room right of the entrance. Before going through, push the top and bottom blocks to your left forward and the center block down to reach the nearby chest. The path took him to the top of the mountain, where he found not only a piece of heart in the grass, but an additional warp point! Repeat this process a few times and he will be deated, leaving behind a warp zone and a fairy.
Yes, really. All above told the truth. We can communicate on this theme.