Tiny room walkthrough
Tiny Room Stories is an escape room style puzzle game with a unique perspective, tiny room walkthrough. Explore an abandoned city in search of your farther and all the other inhabitants in a series of 3d scenes that you can rotate and navigate to solve puzzles and find clues to continue your journey.
Try to open the window, then the door. Pick up a pipe from the side of the building, then use this on the door so you can head inside. Turn off the electricity to the power box on the wall. Open the locker and the toolbox inside, then take the tool. Use the tools on the broken wire in the power box, then turn the electricity back on.
Tiny room walkthrough
Go over to the stove in the kitchen, and you'll find the knobs on the stove are the EXACT same as the drawer-safe. Turn the knobs on the stove so they light up the burners. There are small dots on the knob plating, telling you where to turn it to. Look at how the knobs on the stove are arranged, and copy that to the dresser-safe-drawer-thing-a-ma-jig. Then, take the red key from the dish on the dresser, and use it to open the door with the red handle. Go into the bedroom, look at the TV, and enter the channel numbers on the note that says something about illumination. When you enter the channel numbers, drawers will pop out. In the note, it has rectangles with numbers in them. These correspond with the place in the password that they are. They correspond to the left and right drawers. Once on the computer, open up the camera app.
Enter the kitchen and look at the bar.
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We have every step detailed with images and codes which can be revealed if you need them. Read below for a full description with hints and solutions, or you can also watch the video walkthrough. This guide page has been updated following an update to the game Feb On the roof tap on the 3 pallets in the lower right and tap them again to move them and find a ' Device Part ' to collect. Tap on the small table and seats to zoom in and collect another ' Device Part '. Tap on the grey air con vents on the back left of the roof to find a third ' Device Part '.
Tiny room walkthrough
We have every step detailed with images and codes which can be revealed if you need them. Following the third part of Chapter 13 where you are in a car crash with an unknown driver you have been knocked unconscious. Read below for a full description with hints and solutions, or you can also watch the video walkthrough. You feel pain all over your body, although there are no severe injuries. You hear a phone conversation about yourself and then awake in an interrogation room. You get a message from your father. You must escape and reach the crystal. Tap to view the desk and collect a paper and a lighter. Rotate the view to the opposite corner and tap to collect the bin. Select the chair and then tap on the wall to the left of the door, or the table.
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Look at the desk with the black laptop and tidy the papers so you find a level 1 access card. Use the terminal to reveal a case, then smash it with your hammer. Now open the front doors to the building and go inside to a hall. Look in the mailbox to find a black key, then use this on the front door and head inside. Return to reception and use the access card on the reader next to the door here, then go through. Return inside and use the computer, entering the code Leave this office and look at the code revealed on the closed blinds. Take the black key from inside. Go back to the room under the stairs and use this key to open the chest. Enter the locker room and open locker 2 with code This will give you David's ID.
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Fill the generator with fuel from the canister, then pick up the canister again. Go downstairs and use the blue key on the blue door lock, then head down into the basement. Use your blue key on the blue lock, then go through the first door. Pick up the angle grinder. Return outside and examine the blue car. Note the image of the mailboxes, then look at the safe below the desk, which has a note "last digit". Starting with night time, slide the statue to the night position, and note the symbol revealed at the bottom left including the corner marker. Open the cupboards and drawers, and find the symbols on the inner aspect of one of the cupboards: spoon, fork, knife. Retrieve the battery once it is charged. Rotate to find the entrance door to the gate house at the back. Find David's computer and unlock it with Set the blue dial to 4, the white dial to 3, and the red dial to 0.
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