terraria dungeon guardian

Terraria dungeon guardian

The Dungeon Terraria dungeon guardian is an enemy resembling Skeletron 's head that guards the Dungeon against intruders. Dungeon Guardians are large, very fast traveling at around 41 mph in all directionsand travel through all blocks.

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Terraria dungeon guardian

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See this demonstration of the strategy on YouTube.

The Dungeon Guardian is statistically the strongest enemy in Terraria if not counting invincible enemies , and only spawns when you move below -3 underground depth in the Dungeon before defeating Skeletron. Once Skeletron is defeated, Dungeon Guardians will no longer spawn. The only reason to fight it is for the Bone Key it drops. You need to be in a world where Skeletron has not been defeated. Otherwise, it will not spawn.

The Dungeon Guardian is a Pre-Hard Mode enemy that spawns if the player enters the dungeon in a world where Skeletron has not been killed. It will appear in order to kill the player as soon as the dungeon music starts. In addition, it will also target any other players in the vicinity of the player who entered the dungeon. Due to its unattainably high attack and defense, the Dungeon Guardian will always take 1 damage from all attacks except criticals, which deal 2 damage and will kill any player in one hit unless they have the Master Ninja Gear or Black Belt which has a chance to dodge attacks. A player with max HP and the maximum Beetle Endurance Buff may survive one hit from this monster as well, and an extended version of this strategy can be used to survive two hits , or one in Expert mode. Even if a dungeon guardian is killed, access is still not allowed in the dungeon as more and more guardians will appear each time you kill them. Before the Dungeon Guardian existed, there were numerous Skeletron Heads which is just Skeletron without the arms.

Terraria dungeon guardian

The Dungeon Guardian is statistically the strongest enemy in Terraria if not counting invincible enemies , and only spawns when you move below -3 underground depth in the Dungeon before defeating Skeletron. Once Skeletron is defeated, Dungeon Guardians will no longer spawn. The only reason to fight it is for the Bone Key it drops. A skybridge used for killing Dungeon Guardians. A 'stairway' allows the player to quickly ascend to the skybridge when the Guardian has been summoned. You need to be in a world where Skeletron has NOT been defeated.

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Arena Artificial biomes Bases Travel Wiring. You need to be in a world where Skeletron has not been defeated. Now you could've gotten all of this from the wiki. Try out our Hydralize gadget! It also provides a good critical strike chance bonus. Omega Derpling said:. The fastest melee weapon is the Fetid Baghnakhs. Log in. Because of the extreme effort that has to be taken to defeat a Dungeon Guardian, and because its only drop, the Bone Key , is a purely cosmetic item, defeating a Dungeon Guardian is pointless from a practical perspective. It will give you a massive edge. Spectre Armor from the Hardmode dungeon. The reason for this is that it has as much defense as health. Search Advanced search….

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It'll only make you run out of bullets sooner. To reliably "summon" the Dungeon Guardian, it is recommended to dig a straight shaft down from outside the dungeon. If the player has access to the Mechanic and Steampunker it is possible to build a Teleporter arena example. Visit the preferences page while logged in and turn on the gadget. By the time your reach your skybridge, you'll have far outpaced your adversary. Similarly, the Portal Gun can be used such that the player is always teleporting, which will make it nearly impossible for the Dungeon Guardian to hit them. I think they are out during the night. Once Skeletron is defeated, Dungeon Guardians will no longer spawn. Sign in to edit. Weapons with a high rate of fire or splash damage are preferable, in order to compensate for the reduced damage. Joined Jun 22, Any player who attacks a Dungeon Guardian, regardless of the weapon or other equipment with very few exceptions , will deal only 1 damage, or 2 for critical hits.

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