starsector blueprints

Starsector blueprints

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Starsector blueprints

This page is about creating blueprints for mods. The page for blueprints as a gameplay mechanic is here. Single blueprints are automatically generated for each ship, weapon, fighter and industry in the game. Take care to add tags to a fighter wing , not the fighter itself, as this can cause unintended behavior. Ships, weapons and wings with this tag are automatically added to the list of blueprints known by most factions including the player at the start of the game. Ships, weapons and wings with this tag will not drop when raiding a planet with Heavy Industry, Orbital Works or a similar industry. Every functional faction in the game has its own unique tag for example, the Persean League's tag is "persean". These tags can be found in the. Adding one of these tags to a ship, weapon or wing will add it to the "known" list of that faction, functionally identical to adding it via the. Blueprint packages can define a tag in the "plugin params" column.

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Blueprints enable the player to build specific ships, weapons or fighters items and are highly valuable, especially if the player wants that particular item. Blueprints are a new feature added in version 0. Common ships, weapons and fighters can be found bundled in the moderately common blueprint packages. Other, rarer items will each have their own blueprints. There is no use for duplicate blueprints except to be sold for credits, save for a black market function, as discussed further below. The requirements to produce something from a learnt blueprint is having a Colony with Heavy Industry. In Doctrine and Blueprints tab, you can view all of your blueprints.

This page is about creating blueprints for mods. The page for blueprints as a gameplay mechanic is here. Single blueprints are automatically generated for each ship, weapon, fighter and industry in the game. Take care to add tags to a fighter wing , not the fighter itself, as this can cause unintended behavior. Ships, weapons and wings with this tag are automatically added to the list of blueprints known by most factions including the player at the start of the game. Ships, weapons and wings with this tag will not drop when raiding a planet with Heavy Industry, Orbital Works or a similar industry. Every functional faction in the game has its own unique tag for example, the Persean League's tag is "persean". These tags can be found in the.

Starsector blueprints

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Blueprint packages can define a tag in the "plugin params" column. If so, that's a ton of money spent on quests that will never be attempted. TheWetFish Commander Posts: Pirate, Ludd, and Heg packs are annoyingly common; they are the corrupted nanoforge of blueprints. It is an extremely important package to find, as none of the other packages include any missiles and the only ones that the player has at the start of the game are low quality small missiles. For example, he does not want to say, sign up to be Hegemony dog then turn around and raid a Hegemony planet for XIV blueprints because that is "dishonorable". Popular pages. The OP wants to buy blueprints so he does not need to raid his sponsoring faction for them. It doesn't make any sense for any blueprints to be unknown to the player before buying them. It's just a money sink in a game that doesn't really need one. Please double check the Version History. Graphics for packages are not automatically generated like those for single blueprints, and are defined within settings. I didn't see anything when google searching for this or checking the wiki, so I did it myself.

Blueprints enable the player to build specific ships, weapons or fighters items and are highly valuable, especially if the player wants that particular item. Blueprints are a new feature added in version 0.

Not only does it offer the smallest number of ships, these ships have the least variety as they're all light warships. I think the apogee is the best ship in the high tech package, but to each their own. Powered by SMF 2. The wolf is easily the best ship in the package, an otherwise very common ship in markets around the sector. It takes a while before you can get a heavy industry online, and there's plenty of time to find blueprints before you have any chance of using them. Grievous69 Admiral Posts: Quote from: bobucles on October 03, , AM. I use Colossus 3 primarily for raiding thanks GSP. Some generic hullmod blueprints can be bought from regular and factions military markets. If they became less common, then some phase ships would be nice. It also includes a cruiser sized transport ship, but this ship is generally not important. Fractal Softworks Forum. Quote from: Grievous69 on February 09, , PM.

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