Roblox ugc limiteds
I noticed that trades will soon have a 2-day holding period to trade, and a 7-day holding period to resell. First off, with that change Limiteds will probably drop in valuewhich means Roblox will be losing potential profit, roblox ugc limiteds. Second of all, the trading community will be destroyed and there will be almost no incentive to buy premium SINCE trading is one of the big benefits it gives and that holding roblox ugc limiteds decreases its value since it limits how much you can trade.
I fully agree with this post. I am against artificial scarcity and the introduction of flexible stock would significantly harm any new creators and create an immense barrier of entry, purely on a financial standpoint. Additionally, many are afraid of an auto-restock or bulk restock feature not shipping with flexible stock items. Everyone loses - aside from roblox, who lines their pockets from this of course. Forcing creators to sell limiteds only is not the way you make more money, limiteds are extremely expensive to upload and with the current cut UGC creators receive this is unsustainable and unaffordable. This is an embarrassing mess and a insult to every ugc creator who has built this program up over the past 4 years.
Roblox ugc limiteds
We are developing more ways for creators to innovate and earn as we build towards our vision of a community-driven Marketplace. Adding scarcity to our Marketplace is a key element of creating healthy marketplace dynamics that benefit creators, buyers, and sellers alike. With Limiteds, creators can specify the quantity of their creations giving them control over their scarcity. Limiteds can also be resold. To encourage a healthy marketplace where creators create high-quality items and are thoughtful about the quantity they publish, there will be an upfront payment due before Limited items are published. As a reminder, the share of earnings for the original sale of Limiteds is the same as other transactions on the platform. Specifically, when creating or selling anything on Roblox, creators will receive a percentage of every transaction they are a part of as follows:. Learn more about Marketplace Fees and Commissions. Promoting a healthy and diverse marketplace is important to our community. We want to reiterate that our Program Guidelines prohibit the creation of items that are overly similar to existing items. This also includes scenarios such as:. If creators violate these guidelines, their upfront payment is not refunded and we reserve the right to remove the copied item from our Marketplace or remove the creator from the UGC Program. We are looking forward to seeing what the community creates and listening to your feedback as we continue to iterate on the Marketplace.
Learn more about Marketplace Fees and Commissions.
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We are developing more ways for creators to innovate and earn as we build towards our vision of a community-driven Marketplace. Adding scarcity to our Marketplace is a key element of creating healthy marketplace dynamics that benefit creators, buyers, and sellers alike. With Limiteds, creators can specify the quantity of their creations giving them control over their scarcity. Limiteds can also be resold. To encourage a healthy marketplace where creators create high-quality items and are thoughtful about the quantity they publish, there will be an upfront payment due before Limited items are published. As a reminder, the share of earnings for the original sale of Limiteds is the same as other transactions on the platform. Specifically, when creating or selling anything on Roblox, creators will receive a percentage of every transaction they are a part of as follows:.
Roblox ugc limiteds
By Jay Peters , a news editor who writes about technology, video games, and virtual worlds. Roblox is now letting creators sell digital items that are only available in limited quantities, according to a post on its developer forums. That means, for example, that a creator can make a small number of digital sweaters for Roblox avatars in an effort to make that sweater feel more valuable. Users will also be able to resell these limited items, and when that happens, the original creator will get a 10 percent cut of every sale.
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As long as moderation actually does enforce action against people making copies i think this will be a good program. As a robloxian who started trading 6 years ago , I see this as an incredible way of reviving limiteds, as it would ensure 2 new ROBLOX Limiteds every month! Adding scarcity to our Marketplace is a key element of creating healthy marketplace dynamics that benefit creators, buyers, and sellers alike. By this I mean that people who are in charge of approving UGC Accessories should be given an image, which contains the more popular Roblox-made accessories such as dominus, sparkle time fedora, etc. If UGC were to become public, a lot of issues would appear. Now, surely, this mash-up of UGC Limiteds and Roblox-made Limiteds may cause discrepancies in the trading community, so there is one other idea I have in mind:. A fast-paced, real world market simulation is not necessarily what all of us want. NOTE: Not all the suggestions are mine. Roblox Limiteds Trading I noticed that trades will soon have a 2-day holding period to trade, and a 7-day holding period to resell. One example on how it will destroy the trading community is that for new traders it will be almost impossible to profit, especially if they start with one small item, because this trades holding period will slow the new traders down EVEN MORE.
Thanks to UGC Limited Codes, players can share the cool items they've created with the Roblox community, generate codes for UGCs user-generated content , and flaunt their style and creativity! There are over items that I can purchase, but I can also create awesome outfits and share them through UGC Limited codes.
This topic was automatically opened after 10 minutes. Hard to regulate If AI will be behind the approval of UGC Accessories, then there still would be spin-offs of Roblox limiteds that would make it through moderation such as a fake dominus, fake workclock and these slip-ups of the AI would probably be enough in the sense that they would plague the platform which might even make their removal impossible due to their amount. Everything was a step forward but this is several steps backwards. One interesting idea I have is UGC coupons. By re-evaluated research, I mean more time to be taken and more check-ups to be made for approving the first upload to ensure there is no copyrighted textures, stolen work, etc. UGC Limited offsale on the catalog but free to claim inside a game. Now, there can also be a compromise found for the ones who upload knockoff Roblox limiteds as well. In my opinion, UGC should be treated as a business opportunity , not as something to be available for everyone. By this I mean that people who are in charge of approving UGC Accessories should be given an image, which contains the more popular Roblox-made accessories such as dominus, sparkle time fedora, etc. Good feature I guess?
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