Resident evil 2 greenhouse control room
Exploring the Greenhouse in Resident Evil 2 is the second part of the Laboratory section of the game. The main objective is to find the various Greenhouse Control Room code locations - letting you delve a little further into the Lab's East Wing and upgrade your access a third time. Looking for something else?
There you'll have to solve the Dispersal Capsule puzzle , and also pick up a new key item - the Signal Modulator. Looking for something else? Visit our Resident Evil 2 walkthrough for more help. To reach the puzzle, first find the Greenhouse Control Room code locations then head from into the Greenhouse, go left then left again. Get the Herbicide Synthesis File from the table, and approach the workshop in the corner. There are three tubes - small, medium and large - and three buttons to control them. The left-most button moves the contents of the middle tube into the left one, while the middle and right buttons allow you to rotate the tubes round.
Resident evil 2 greenhouse control room
Once the cable car stops, head into the lab. Across the hall from the reception desk, head into the Security Room. Head back out of the Security Room and go through the door to the right of the reception desk. This hallway leads back to the Cafeteria. Follow the hall until you see the unlocked door on your right — the door ahead of you will be locked. Deal with the zombies inside the Cafeteria and pick up the Fuel and Handgun Ammo. Raccoon toy on a table against the wall next to a sugar shaker. We used pictures of Claire here, but Leon will find the same Mr. After you smash it, climb the ladder in the northeast corner. Use the vent to drop into the Kitchen. Grab the Gunpowder Large and the Combat Knife. Continue into the hall, shoot the zombie that jumps you, and turn right toward the Nap Room. As soon as you walk in, pick up the Shotgun Shells , then check the first locker for a Regulator Flamethrower upgrade for your Chemical Flamethrower. This will reduce the rate at which it burns Fuel.
This Ivy is down but not dead. Cross the bridge from the Main Shaft and go through the door. The Greenhouse Codes work sort resident evil 2 greenhouse control room like a memory game which, when the symbols are quite abstract and there are hellish plant zombies on your tail, can be a bit of a pain to stuff into your short-term.
If you have Flame Rounds, equip them. Now you just have to get to it. Follow the path around, picking up the High-Grade Gunpowder White on a tray in the next room. Use Flame Rounds to kill the plant-like enemy, which is called an Ivy. Fire is the only way to kill them dead. Two well-placed Flame Rounds will burn Ivy to a black char and prevent it from getting up ever again.
Towards the end of Resident Evil 2, either Leon or Claire is going to have to obtain a special herbicide to make it through the greenhouse section of the laboratory. In this complete Resident Evil 2 greenhouse walkthrough , we'll be detailing everything you need to know to ge through this portion of the game as quickly as possible, including the Resident Evil 2 greenhouse terminal codes , how to make the herbicide in Resident Evil 2 , and more. This guide for the greenhouse section of Resident Evil 2 is a long one, and it'll be covering how to create the herbicide solution, the correct terminal codes, and more. As we mentioned at the top, both Leon and Claire will eventually come to the greenhouse area in Resident Evil 2, so this guide applies for both protagonists. Before we go any further, you can see a map image for the first floor of the greenhouse below. The same is very much the case with the B2 map just below, which we've applied the same color co-ordination to. This is why we told you to bring a fire-based weapon for the greenhouse section, because nothing gets rid of wood and plants quicker than fire. Turn to your left again, and head out of the door. Because you used the terminal codes earlier in the greenhouse level, the drugs machine to your left is already unlocked and available for use.
Resident evil 2 greenhouse control room
The Greenhouse Codes in Resident Evil 2 Remake change depending on which playthrough you're on, as well as which character you're playing with. Late on in Leon and Claire's adventure, as Umbrella's conspiracy begins to unravel, they make their way into a secret underground lab. It seems like the nefarious company's experiments weren't limited to human bio-weaponry, and to advance further, they need to uproot a dangerously genetically modified plant.
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Pick up the Special Forces Recording on your right, then use the panel on your left to extend a bridge. This herbicide puzzle features in part 6 of our Resident Evil 2 walkthrough , but for each of reference - here are the Greenhouse Codes you need to open things up. Horror Sci-fi Resident Evil. In the room at the top of the stairs, kill another zombie. Cancel Save. Just watch out for the Ivy enemies, who are super great at respawning. Hit the Typewriter and Item Box. Head back into the Greenhouse and burn your way through any Ivy in there. Collect the Blue Herb. Swap the two columns round and move the contents of the large tube into the medium one on the left. If you click on a link and make a purchase we may receive a small commission. Read our editorial policy. The hallway leads to several rooms, some of which are locked. Sign up for the newsletter Patch Notes A weekly roundup of the best things from Polygon Just one more thing! Head back down to B1 via the Greenhouse, and head to the Lounge.
Once the cable car stops, head into the lab. Across the hall from the reception desk, head into the Security Room.
Watch for the zombie on your right as soon as you enter. Hug the left wall to enter a new room. Movies TV Comics. It's time to wrap things up. Capcom quietly removes raytracing from Resident Evil 2 and 3 Remakes. Show More. There are more ivy zombies in here - either ignore them, or use the Flamethrower to clear them out quickly and easily. Pokemon Go Promo Codes. Raccoon toy on a table against the wall next to a sugar shaker. As soon as you walk in, pick up the Shotgun Shells , then check the first locker for a Regulator Flamethrower upgrade for your Chemical Flamethrower. Start playing. Use Flame Rounds to kill the plant-like enemy, which is called an Ivy. Greenhouse Control Room Capcom via Polygon Now head back to the Greenhouse Control Room, enter the pattern and return here to open the hatch and get access to the ladder. Long read: Who is qualified to make a world?
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