poe patch notes

Poe patch notes

These are the official patch notes for version 3. In addition to the Guild improvements noted above, we've also made improvements to Hideouts in Path of Exile: Scourge. Some Atlas Passives have been removed as poe patch notes result of the number of Atlas Regions changing, while others have been moved to another Region.

PatchBot will keep your Discord channel up-to-date on all the latest Path of Exile patch notes. Account Moderation Changes. Login to get started! Login How to Setup. PatchBot BOT 1 week ago. Account Moderation Changes When an account is muted, you will now be unable to send or receive whispers from players if they are not on your Friends List and you are not on their Friends List. You will also not be shown as online on the trade website.

Poe patch notes

Last checked: About. When an account is muted, you will now be unable to send or receive whispers from players if they are not on your Friends List and you are not on their Friends List. You will also not be shown as online on the trade website. These restrictions do not apply for mutes applied to accounts prior to this patch being deployed. Fixed a bug where Nucleus of the Maven and Ahuatotli, the Blind were not firing projectiles for some of their skills. Fixed a bug where the Guardian of the Chimera could die when they had left the arena, causing their loot to be inaccessible. Fixed a bug where Daresso's clones were not summoning correctly and as a result dealt no damage. Fixed a bug where the Flask upgrade and Hybrid Flask vendor recipes could provide Flasks with an item level that is lower than usual. Fixed a bug where the Splintering Shield microtransaction was not splintering when blocking hits. Fixed a bug involving partial instant Leech and the Everlasting Sacrifice Keystone Passive Skill granted by the Mahuxotl's Machination Unique Shield that could cause significantly incorrect calculations regarding the amount of non-instant leech to apply.

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View Staff Posts Post Reply. Crucible Changes Added an indicator to the Crucible Forge user interface which displays the relative difficulty for the amount of channelling you have done, and how close you are to fully-channelling the encounter. Disabled most of the lower-tier Crucible Passives that have downsides on the initial skill from rolling. Initial skills with downsides are far less common and can generally only roll in the endgame. When an initial skill does come with a downside, the upside should outweigh the downside. Unique Items obtained by selling an item with a Crucible Passive Tree now come with their own Crucible Passive Tree, with the first skill allocated. Updated the explode visuals for the Crucible Passive Tree skill that causes Totems to Explode on Death to be more appropriate. We've also enabled this Belt to drop again.

Poe patch notes

View Staff Posts Post Reply. Sanctum improvements and fixes Gaining increases to your maximum Resolve now heals your Resolve by that same amount. Relics are now able to be dropped onto the ground by players, though these still remain Account-bound to the player that dropped them. The pickup range of Aureus Coins has been increased, and you're now able to pick them up slightly sooner after they drop. Reduced the damage dealt to minions for some of the skills used by the Sanctum end boss in their true form. Infernal Sentinel Sanctum Guard's Cleave attack now fires three times fewer projectiles. Improved the warning text that is displayed when you try to enter the final reward room in Sanctum. Fixed a bug where images of the Masked Combatant Sanctum Guard could spawn Aureate Gargoyles, or spawn Volatiles on death, if you had the relevant affliction. Fixed a bug where interacting with a Trial of Ascendancy Plaque in an area could abandon your Sanctum Room in that area.

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Some areas of the Passive Skill Tree, the Shadow area in particular, have no defence against and very little life regeneration to overcome Damage over Time effects. The Lightning Golem fires a projectile spell, creates orbs of Lightning that zap nearby enemies, and casts a temporary aura that grants added Lightning Damage to spells and attacks used by the Golem and its nearby allies. Lowered the maximum life of the Spectred version of the Nameless Beast monster to match Kitava's Herald monsters. Redesign the skill without a secondary stacking burning effect, but with high added fire damage against Ignited enemies. Add more ways to invest in minion damage and accuracy from Essence of Fear. As you can expect, these extremely difficult extra waves are very rewarding and feature escalating chances for a Delirium boss to spawn. Many Legion Monsters have had the maximum distance they are able to use their long-ranged skills reduced, or can no longer use their long-ranged skills against other Legion Monsters. Introduced the Valdo's Puzzle Box. It also now deals Lower the flat added damage bonus on Shield based skills, and rebalance the added damage to slightly lower the damage of the skill in general. This change makes it so Blind is of no defensive help to characters who have no Evasion, but helps if you do. To get back on the ladder, just keep playing Delve from whatever level you can handle.

View Staff Posts Post Reply. Changes to the Lifeforce cost of Harvest crafts and improvements to rewards from league reflections in the Lake of Kalandra will be deployed tomorrow. Item Drop Changes Map Bosses now drop fewer items, but of substantially better rarity, resulting in more unique items being found from Map Bosses.

This prevents a situation where he could be too far away from the altars and the fight could no longer progress. Updated the description on the Volley Support Gem to clarify it does not support skills that fire projectiles in a spiral. Existing items will have this replaced with Righteous Path. Kaom bled for his people. Remove niche or unneeded stats entirely, or shift them to Masteries. After this patch, local cached assets will be cleaned up upon launching the client, in preparation of the upcoming league launch. All of your old characters and items are still present in the Standard and Hardcore leagues, but you're encouraged to join the new leagues, complete challenges and demonstrate your mastery of Path of Exile! The new Affliction challenge league includes a set of 40 new challenges, and 8 new challenges in Ruthless Affliction. This will still display this way until a later patch, but not do damage at the unintended range. All paid for in blood. Increased the strength of modifiers on gear that add base local Armour, and added a smoother progression of tiers as they were currently very low until the highest tier, and had some levels where there was no new tier for a large number of levels. Delve doesn't sufficiently reward this time investment. It will move forward for a duration, during which your projectiles can collide with it to deal damage as though it was an enemy.

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