Pathfinder 2e witch

The remastered version of Second Edition Pathfinder has worked hard to make the witch fun and accessible to new players.

This entity might be a covert divinity, a powerful fey , a manifestation of natural energies, an ancient spirit, or any other mighty supernatural being—but its nature is likely as much a mystery to you as it is to anyone else. Hit Points 6 plus your Constitution modifier. Key Ability Intelligence. At 1st level, your class gives you an ability boost to Intelligence. You cast spells to change the course of battle. You use magical hexes to hamper enemies and aid allies, while leveraging more powerful spells to control the battlefield, heal, or harm, aided by your extraordinary familiar , brewed potions, and magical items.

Pathfinder 2e witch

This article covers the remastered version of the Witch. For help with the legacy Witch, see our Legacy Witch Handbook. The Witch is a spellcaster granted power by a mysterious Patron. Those are two of your most important stats, so keep your Intelligence as high as you can get it. Intelligence also grants you additional Trained skills at 1st level, allowing you to easily invest in numerous skills, including Lore options which other classes often need to ignore in favor of more important skills. Fortunately you have plenty of room to boost your ability scores so your Constitution bonus can compensate. Your familiar learns two spells for free every level, but can learn more from other sources much like a wizard can add spells to their spellbook. Your choice of spellcasting tradition will be determined by your Patron. All four traditions are available to the Witch. This allows your familiar to be useful, versatile, and heavily customizable. For help with your familiar, see our Practical Guide to Familiars. Most Hex Cantrips have a 1-Action casting time, making them a great way to spend an Action before or after casting a 2-Action spell. Boosts to Intelligence are crucial.

Metamagic : Pathfinder 2e witch with the metamagic trait tweak the properties of your spells. Granted Spell Your familiar automatically learns the spell listed here, in addition to those you gain through witch spellcasting. Your familiar can learn new formulas in the same way it learns new spells, pathfinder 2e witch, and these formulas are transferred from a slain familiar to a new familiar in the same way spells are.

The Blackbird, also called the Black Stone Violin, is a full-size playable violin made of black diabase after drawings by Antonio Stradivari Stradivarius , but with technical modifications to allow it to be played. Details Feats Research Fields. Details Feats Instincts. Details Feats Muses. Details Feats Causes Tenets. Details Feats Doctrines.

This article covers the remastered version of the Witch. For help with the legacy Witch, see our Legacy Witch Handbook. The Witch is a spellcaster granted power by a mysterious Patron. Those are two of your most important stats, so keep your Intelligence as high as you can get it. Intelligence also grants you additional Trained skills at 1st level, allowing you to easily invest in numerous skills, including Lore options which other classes often need to ignore in favor of more important skills. Fortunately you have plenty of room to boost your ability scores so your Constitution bonus can compensate. Your familiar learns two spells for free every level, but can learn more from other sources much like a wizard can add spells to their spellbook. Your choice of spellcasting tradition will be determined by your Patron.

Pathfinder 2e witch

Each one has a brief description and a Pathmap that outlines some potential Feat choices. This is based on some feedback I received on other entries in the series. Witches are usually portrayed in the same way: older women living by themselves in a rundown hut in the middle of the woods. You have cauldrons, eye of newt, and all sorts of creepy spells that are meant to instill fear in the hearts of all. Witches allow a ton of creative liberty.

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In Downtime… You brew potions, craft other magical items, or hunt for new spells for your familiar to learn. View all trade goods. Mixed Ancestry Gains boosts of any one ancestry Gains flaw from same ancestry The planar scions are already the product of otherworldly influences and might draw further attention from external powers as a result. Basic Lessons You can select from these lessons when a feat or another effect grants you a basic lesson. Paper Standard A variant of the Light theme, based on the Rulebooks. Familiar Your patron has sent you a familiar , a mystical creature that teaches you and facilitates your spells. The ancient elf heritage starts the game with a multiclass dedication that lets them quickly get online if you have a specific multiclass concept planned out. Add 5 feet to the length of a cone or line that is normally 15 feet long or smaller, and add 10 feet to the length of a larger cone or line. Details Feats Research Fields. You must satisfy any prerequisites before taking the feat. View all figurehead. In addition, you can cast spells with a range of touch on your charge from a range of 30 feet.

Your choice of Witch Patron gives you your spell list, a skill, a Hex Cantrip, and a free 1st-level spell that your familiar knows remember that you get 5 more of your choice at 1st level. The Spell List is likely your most mechanically impactful decision, because while the Witch is more than just spellcasting your spellcasting is still your defining function in the party. Remastered Patrons also grant a wholly unique familiar ability.

While Exploring… You remain alert for magical traps and treasures, employing a clever array of spells to overcome obstacles that stand in your way. Spell List occult Patron Skill Occultism Hex Cantrip evil eye Granted Spell ray of enfeeblement Fate Through your patron, you gain glimpses of the future and insight into the ever-woven tapestry of time. Art via Paizo Inc. This is not a comprehensive list of archetypes which might be useful for this class. While the potion is in your possession, you can render it inert using a single action that has the concentrate trait. Lesson of Snow : You gain the personal blizzard hex, and your familiar learns wall of wind. An invisible or hidden familiar can inflict fear with no saving throw, but you'll need to actively plan and build around doing that to compete with other patrons. Your proficiency ranks for spell attacks and spell DCs for your witch spellcasting increase to expert. The number of spells you can prepare is called your spell slots. Feats can also grant your familiar additional spells. These items follow the normal rules to Craft them, except for the time they take, with some additional restrictions. General Feats 3rd At 3rd level and every 4 levels thereafter, you gain a general feat. View all cursed items.

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