https//create.roblox.com/dashboard/creations/experience

Https//create.roblox.com/dashboard/creations/experience

Passes allow you to charge a one-time Robux fee https//create.roblox.com/dashboard/creations/experience order for players to access special privileges within an experience, https//create.roblox.com/dashboard/creations/experience, such as entry https//create.roblox.com/dashboard/creations/experience a restricted area, an in-experience avatar item, or a permanent power-up. For items that a player might purchase multiple times, https//create.roblox.com/dashboard/creations/experience, such as potions, temporary power-ups, or in-experience currency, see Developer Products.

Passes allow you to charge a one-time Robux fee in order for players to access special privileges within an experience, such as entry to a restricted area, an in-experience avatar item, or a permanent power-up. Navigate to the Creator Dashboard. All of your experiences display. Click on the experience you want to create a Pass for. In the left-hand navigation, select Associated Items.

Https//create.roblox.com/dashboard/creations/experience

The tile menu has been expanded to include quick links to Configure Localization, Create Badge, Developer Stats , and Shutdown all Servers for easier navigation. This menu is now controlled by the See More button at the top right-hand corner of each grid for mobile support. In the event Studio is not installed on the device, the launch flow will provide the download prompt. This also means you can now better manage your Experience and associated Developer Products on the go, as Creator Dashboard can be used on mobile! Ensuring the features you use every day are accessible and modern is a top priority for Roblox. This is why we built Creator Dashboard , where you can manage and operate all of the content and assets you have uploaded to the Roblox platform. It would be awesome if the Creator Dashboard supported the ability to list and unlist experiences from profiles and groups. This seems to be a great update to the Creator Dashboard. I really like how everything is being implemented into the Creator Dashboard now. I can see this speeding up development and allow us to easily. I do agree with what colbert put about how we should be able to list or unlist experiences. Looks like everything is getting moved to the creator dashboard. Not a big problem and besides, It has a better UI that the old locations for everything.

This makes it easier for users and Roblox to understand the themes and genres presented in your experience, https//create.roblox.com/dashboard/creations/experience.

Experiences on Roblox are made up of individual places , comparable to scenes in Unity or maps in Unreal Engine. Each place contains all components for that portion of the experience, including its specific environment, parts, meshes, scripts, and user interface. By default, publishing a new place creates a new experience. New experiences begin as private and are only accessible to you and members of your group with the correct permissions. When appropriate, you can release the experience to the public. While an experience can consist of many places, each experience can only have one starting place that all users load into when they join. From within any place, you can teleport users to another place.

We are beginning to roll out a new process you can choose to use as a way to check if your experience is compliant with the latest policies around the world. Developers of any experiences with over , visits can now fill out a short Experience Questionnaire. The Experience Questionnaire contains two simple questions about the content of your experience and, based on your responses, will provide you with information regarding any applicable policy restrictions. While the questionnaire is an optional tool for you to use, it is important that your experience makes use of existing PolicyService APIs so that it is compliant for every Roblox user around the world. We would like to start by inviting any experiences with over , visits to fill out the questionnaire and give us feedback on the process. Currently, the questionnaire is only available in English; we are working on adding support for more languages. Before you submit your responses, you can preview the applicable restrictions, if any. You can also, at any time, exit the questionnaire or re-take it to update your responses and resubmit. Viola - Your response to the questionnaire is now submitted! Note: You should always come back and update your response to the Experience Questionnaire if any of your answers changes e.

Https//create.roblox.com/dashboard/creations/experience

Previously on: Creations Page Public Beta. Attention Developers. We are happy to announce feature additions to the Creator Dashboard for games. Now, instead of taking you to the games page on www. Stay tuned. And lastly, introducing… Associated Items.

Erinolash

Compete with racers around the world in some of the craziest courses you've ever seen! Ensuring the features you use every day are accessible and modern is a top priority for Roblox. After you publish an updated version of an experience to Roblox, players aren't immediately removed from the old version of the experience. PlayerAdded:Connect onPlayerAdded. The analytics tab enables you to:. Crops important content. View top performing items: See your top selling and top grossing Passes over a selected time period. A file browser displays. News Ticker. To create a new place within an existing experience:. By default, publishing a new place creates a new experience.

You can now go to the Creator Dashboard to create and manage all your Badges for any of your experiences.

Navigate to the Creator Dashboard. PlayerAdded:Connect onPlayerAdded. Description : A description what a player should expect when they purchase the Pass. Save the image in either. Roblox itself does not record the purchase history of Passes by specific players, although you can view overall daily and monthly stats. In the window that appears, click the tile for the same experience, then choose whether to publish it as a new place or to overwrite an existing place. Renaming it to Experiences would give all the sub-section names parity. Click on the category you wish to configure from the left-hand navigation. Now this is actually an epic update, I love done so we can fully transition to using the creator dash for just about everything a roblox dev might need. Experiences on Roblox are made up of individual places , comparable to scenes in Unity or maps in Unreal Engine. When appropriate, you can release the experience to the public. Passes allow you to charge a one-time Robux fee in order for players to access special privileges within an experience, such as entry to a restricted area, an in-experience avatar item, or a permanent power-up. Fill in the following fields:. Why does this happen? Click on the thumbnail of the experience you want to allow users to copy.

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