how to beat night 4 sister location

How to beat night 4 sister location

Home Discussions Workshop Market Broadcasts. Change language. Install Steam.

This is where it gets tough: you need to keep the marionettes and minireenas from killing you by tightening the spring lock bolts on the right and left sides. When they go red, the locks are about to break and you need to tighten them immediately. You will lose track of the number of times this happens. The locks are fully tightened when the white dot is all the way at the top-center point. This makes for a tense back and forth where you have to decide when to wiggle and when to tighten based on how far an enemy has gotten up the sides.

How to beat night 4 sister location

Got Discord? Join our Discord here! Were you looking for The Springlock Suit that the player is stuck in on this night? Unlike the other nights, the player begins this night in the Scooping Room rather than in the elevator , and as such does not interact with HandUnit at the beginning of the night. HandUnit does not instruct the player on this night, but instead Circus Baby instructs them. The player wakes up in a secret room , but to find that he was stuck in a costume and cannot move after getting unconscious from getting jumpscared by Funtime Foxy at the end of Night 3. There, they find out that Circus Baby had place him in the Scooping Room by putting them in into a spare springlock suit. After the player wakes up, Circus Baby talks to the player, explaining what the scooper is and bantering that it sounds like something used for ice cream, though it really has a more brutal use as revealed in Night 5. She also gives the player advice on how to "pretend", and derides the other animatronics, specifically Ballora, for never learning this trick. Ballora automatically gets sent into the Scooper Room, where the Scooper subsequently rips her endoskeleton out. Baby then opens the faceplates of the suit and tells the player they must wind up the springlock suit, or else they will get killed. At this point, the player must keep the springlocks wound by clicking and holding onto them. While the player is doing this, Minireenas will crawl up the sides of the suit, jumpscaring the player if they get too high up. The player can shake them off by wiggling, but must do it scarcely as possible, as wiggling the springlock suit will unwind the springlocks.

You move the pointer around to see where the left or right minireena are, and to click on the locks.

Home Discussions Workshop Market Broadcasts. Change language. Install Steam. Store Page. Night 4 is pretty much impossible.

And if you thought moving game locations means you'd finally get a chance to eat lots of pizza, play skeeball, and gorge on arcade games, well, we have some bad news. Five Nights at Freddy's: Sister Location is still populated by angry animatronics, it's still drowning in dark secrets, and there's still an excellent chance you're going to die. Over and over. Sister Location actually features some new animatronics for you to make friends with warning: Don't get too close , plus each night actually involves surviving a different game. No longer do you repeat the same actions over and over across the course of a week. Sister Location's hardest minigame takes place on Night Four, when Baby stuffs you in a Springtrap suit. If you've played Five Nights at Freddy's 3, then you know what this entails.

How to beat night 4 sister location

At least until you get up to Night 4 and realize that Scott Cawthon had absolutely no plans of letting you off easily. The only way to keep alive is to shake them off while also keeping the 10 springlocks located around the mask wound up. This is done by holding down the left mouse-button over them. Once that happens shake them both off by shaking about times. Why should you wait? It becomes a tighter game of managing shakes will also winding locks.

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Ok here goes. This is where it gets tough: you need to keep the marionettes and minireenas from killing you by tightening the spring lock bolts on the right and left sides. I cheated my first time, but actually came back, and here's the best solution. Home Discussions Workshop Market Broadcasts. If you're running out of power by 3am then you're using way too much power, you need a serious amount of power to safely survive 5am imo. Originally posted by thefurby10 :. Don't have an account? A Minireena climbing the springlock suit from the right. How do I beat this without hacking the game? It's up to you how you do it, but they mostly unwind at the same speed wiggling may upset this , so keep moving around the gears and winding them to 12 or 1 o'clock. This makes for a tense back and forth where you have to decide when to wiggle and when to tighten based on how far an enemy has gotten up the sides. Melissa Sarnowski Melissa Sarnowski Mar 9, You should be dying only to battery fails until you get the power conservation down.

Home Discussions Workshop Market Broadcasts. Change language.

When they go red, the locks are about to break and you need to tighten them immediately. All trademarks are property of their respective owners in the US and other countries. Guide [author] 2 May, am. Nyropoka 20 Dec, pm. Samuel Moreno Samuel Moreno Mar 9, Remember, the real threat is at 5am, you shouldn't panic too much before then- you will only waste power that you need at 5am. Because I also set the house on fire! The trick is, since wiggling affects both minireenas at once, NEVER wiggle if you can't see the left minireena. Category: Tips. Exception: If it's past 4am, start checking, and when Ennard says Hello. Sister Location.

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