Hoi4 decisions
Decisions represent various actions that players can hoi4 decisions or missions which have a time limit to complete an action or prevent a consequence. Decisions have a dedicated interface tab and are further divided into categories, hoi4 decisions. Most decisions require spending political power and have various conditions that must be fulfilled in order to be taken. Forum list Trending Latest New posts.
Decisions and missions represent actions that the player can or must take, each one stored within a category. While it's typical to put the country's tag within the filename, it is actually irrelevant: files can take on any filename and there will be no difference in how they will be read. Each decision must be stored within a category. An incredibly basic decision category definition looks like the following:. Decisions are assigned to a category by putting them within that category's block, encompassed with the curly brackets, as in the following example:. The following arguments can be used in either decisions or decision categories, usually with similar effect.
Hoi4 decisions
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Share to your Steam activity feed. Missions, as well as regular decisions, can be made targeted. Bonner 6 Jul, pm, hoi4 decisions.
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Resource prospecting decisions take up a number of civilian factories for a time in order to permanently add base resources to a state. They can be taken by any country that both owns and controls the corresponding state occupying it in a war is not sufficient. Most require a certain level of Construction or Excavation technology. A few of these decisions are repeatable. These take twice as long the second time, three times as long the third time, etc. This table gives the construction cost measured in base construction output. This is intended to give a rough comparison to building costs. However, note that these decisions are not affected by construction speed modifiers.
Hoi4 decisions
Press the up or down arrow keys to traverse through previously executed commands. Many codes can be turned off by repeating the command, but sometimes reloading the save or exiting the game is necessary. Please note that many of these commands come in and out with each DLC making some of them not work. Mods may introduce commands and more commonly, tags into the game to enhance their gameplay. An easy way to tell internal IDs is debug mode.
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The cost can be assigned a variable. American decisions American congress decisions British decisions Bulgarian decisions Chinese decisions Communist Chinese decisions Estonian decisions Ethiopian decisions French decisions German decisions German SS recruitment decisions Greek decisions Hungarian decisions Iraqi decisions Italian decisions Japanese decisions Latvian decisions Lithuanian decisions Manchukuo decisions Mexican decisions Netherlands decisions Polish decisions Portuguese decisions Romanian decisions South African decisions Soviet decisions Spanish decisions Swiss decisions Turkish decisions Venezuelan decisions Yugoslavian decisions. Jon Second Lieutenant 7 Badges. Apr 27, 1. Deleone I did not know you were from Ukraine. Install the app. Does nothing for missions! Additionally, by default, it's impossible to target a non-existing country. Add to Collection. Log in Register.
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See all 97 collections some may be hidden. Subscribe to download Better decisions. Share to your Steam activity feed. Musashi 10 Feb, am. Please help improve this article or section by expanding it with: Add missing decision pages [full or near-full]. In addition to regular decisions that are taken by the country towards that same country, it is possible to make a decision be targeted towards a different country or group of countries. Sure uses up PP quickly. If false, the decision or, in case of categories, decisions within will remain visible unless set otherwise , but will be greyed out and be impossible to complete. Aug 17, 1. Psycho Hello from Ukraine, I can't do development. Confusingly, "available" seems to be the equivalent of previous games' "allow", but I don't understand the difference between the other two. By default, a decision has the priority of 1.
It is visible, not destiny.
As a variant, yes