good arena 4 deck

Good arena 4 deck

Hello my friends, today I am going to introduce with you an Arena 4 deck — the Prince Squad.

The Giant Beatdown requires a Giant out in front. Skip to Content. These decks are the perfect way to move from the lower arenas up to the higher echelons where the top players like to mingle. By Mike Stubbs. Summary 1.

Good arena 4 deck

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Clash Royale Chest Cycle.

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Here is a listing and descriptions for some of the best decks that can be made from using Arena 4 cards in the P. All of the decks listed will contain cards that must be unlocked by reaching Arena 4. You may not have access to some cards if you are unable to enter the P. This deck focuses on having a powerful tank card push through enemy defenses straight to a Tower. Giants and Barbarians will be powerful damage dealing units, while the Witch can do the same while summoning skeletons to the field.

Good arena 4 deck

Here you will get the clash royale best arena 4 decks which are in P. A Playhouse. I am picking some good decks which will help you to win every battle in arena 4. In arena 4 new great cards get to unlock, so you have more options to battle. These cards are fire spirit, skeleton dragon, inferno, wizard, giant skeleton, Pekka, and miner. Average Elixir Cost: 3. Pekka with a goblin barrel is a deadly combination with the highest winning rates in clash royale. A giant skeleton can be used as a tank, and the deadly effects on this card are so significant that it gives good damage to a tower and troops. Epics are better than common and rares in the early stages.

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You can also use him on defense to kill bulky troops with ease. In other words, you're stuck in the low levels of arena four until you come up with some fresh new deck ideas. Your Minions and Barbarians are your backup damage dealers, along with your Wizard, that can be played offensively or defensively. Play as if you had to protect it. The Golem, which you can only get in Arena Six, effectively replaces the Giant, but has a much higher damage potential, meaning you need less backup to combat it. Once you master the timings for this three-character push, then you can take it up a level and try to time the push with the expiry of your Tombstone. Gets rid of the silly cards that may distract your Prince, Barbarians and Minion Horde. Make sure to use the Minions if you come up against a Balloon deck, as your flying damage is limited. This is certainly a deck for Arena Four and for a while in Five, but once you hit Arena Six then maybe look for an alternative as we struggled to make this work there. Deck Building.

You finally reached arena 4. Are you curious about the possible combos you can make with the newly unlocked cards?

When time runs low you should be able to send out a Rocket for the win. Want more of this? Kills all weakened troops. I did a small test with this deck yesterday on my level 4 account and I successfully pushed from Arena 4 to Arena 5 with 8 consecutive victories. This Deck is rather defensive. It is Inferno Tower. Cheap and awesome! By Mike Stubbs. Okay thank you very much for reading guys! Summary 1. Set your Giant going from the back of your half and you should have enough elixir to have all three on the field, but make sure you only go all in when your opponent is struggling. Defence is where this deck struggles. Your opponents will likely waste insane amounts of elixir to take it down. This is certainly a deck for Arena Four and for a while in Five, but once you hit Arena Six then maybe look for an alternative as we struggled to make this work there.

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