Endure pokemon

For the rest of the turn, Endure allows the user to survive any attack that would cause it to faint, leaving the user with 1 HP instead. Endure cannot protect against the end-of-turn effects of Future Sight and Doom Desire, endure pokemon. Endure pokemon it or other protection moves are used consecutively, its success rate decreases. The success rate formula, including which protection moves affect it, exceptions, and glitches, functions identically to that of Protect in all generations.

Endure is a Normal -type status move. For the rest of the turn, Endure allows the user to survive any attack that would cause it to faint, leaving the user with 1 HP instead. Endure cannot protect against the end-of-turn effects of Future Sight and Doom Desire. If it or other protection moves are used consecutively, its success rate decreases. The success rate formula, including which protection moves affect it, exceptions, and glitches, functions identically to that of Protect in all generations. Rikoto Region. Herovor Purrlit Salatad.

Endure pokemon

Its chance of failing rises if it is used in succession. In-Depth Effect: This move if used in succession with other protection moves has its success rate cut with each successive use until the 7th successive use where it caps off. When Endure is used and is successful, it will prevent the user from being knocked out by leaving the user with 1 Hit Point. This lasts the entire turn so it can receive multiple hits which end up doing no damage. This can be used with multiple strategies and moves including Reversal so that you can get your Hit Points down safely and then do massive damage. Several items and abilities work in a similar manner to Endure; Sturdy leaves the user with 1 Hit Point if the user was to be knocked out when having full Hit Points. In a similar manner, the item Focus Sash works in an identical way. Like the previous item, it'll leave it at 1 Hit Point. This can be used with multiple strategies and moves including Reversal so that you can get your Hit Points down safely and then do massive damage Several items and abilities work in a similar manner to Endure; Sturdy leaves the user with 1 Hit Point if the user was to be knocked out when having full Hit Points. Hits the opposite side in Triple Battles? Copyable by Mirror Move? No No No No No. Details Level Up. The user endures any attack with at least 1 HP. This move if used in succession with other protection moves has its success rate cut with each successive use until the 7th successive use where it caps off.

Hustle Natural Cure Regenerator. The user endures an opponent's attack.

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Details Level Up. The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. Survives any attack for one turn leaving at least 1 HP but move's accuracy drops. Effect: Points: Pokemon after self cannot raise any voltage in that turn. Limber Reckless. Early Bird Scrappy. Swift Swim Battle Armor. Swarm Guts.

Endure pokemon

The user's HP cannot be lowered below 1 by any means for the remainder of this turn. This move cannot be selected by Assist or Metronome. The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. The user endures any attack with at least 1 HP. Endeavor Energy Ball Endure.

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Static Lightningrod. Heracross catches an attack and throws it back. Can avoid being startled by others once. Intimidate Unnerve. Rock Head Lightningrod Battle Armor. White Smoke Shell Armor. You'll get the enduring status and hang on with 1 HP no matter how much damage you take. Flame Body Swarm. Battles Type Normal. Swarm Technician Light Metal. Volt Absorb Quick Feet. Limber Reckless Unburden. Sheer Force Zen Mode.

For the rest of the turn, Endure allows the user to survive any attack that would cause it to faint, leaving the user with 1 HP instead. Endure cannot protect against the end-of-turn effects of Future Sight and Doom Desire.

White Smoke Shell Armor. Burmy All forms. Snow Cloak Ice Body. Keen Eye Sturdy Weak Armor. Blaze Speed Boost. Rock Head Overcoat. Rock Head Sturdy Sand Veil. Games Description Stad2. This move if used in succession with other protection moves has its success rate cut with each successive use until the 7th successive use where it caps off. BD SP. Shell Armor Rattled. Poison Point Rivalry Sheer Force.

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