capital ship elite dangerous

Capital ship elite dangerous

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Fleet carriers are massive ships fitted with multiple hangar bays, functioning as a mobile base of operations. Services offered by a fleet carrier can be fully customised by the fleet carrier's owner; this includes the traded commodity types, available outfitting modules and the contents of a shipyard. Manufactured by Brewer Corporation, these remarkable craft offer significant advantages in all professions. Unlike single-pilot vessels, carriers require a dedicated budget to cover weekly expenses. A unique interface allows owners to easily manage their fleet carrier, covering all aspects of operation from a single screen. It is the largest and most expensive vessel available to independent pilots for purchase. It features a total of 16 Landing Pads to accommodate other conventional ships , a Concourse , and is jump-capable , allowing it to act as a mobile base with much of the functionality and services of a typical station.

Capital ship elite dangerous

A Capital Ship is the largest type of ship , and includes a variety of both military and civilian models and classes. Other distinguishing characteristics are that they are not directly piloted like smaller vessels, but directed by a captain and command crew, and they can only dock with specialised Capital Ship Docks instead of facilities with standard Landing Pads. The Federal Navy and Imperial Navy utilize unique Capital Ships primarily designed for combat and fleet coordination called Battlecruisers. They are capable of transporting and deploying squadrons of smaller ships and Ship-Launched Fighters. Heavily armed with classified weaponry, the Farragut stretches over two kilometers long. The backbone of the Federal Navy, it also forms the central core of the Federation Intervention fleet. It has an array of weaponry including Modular Interceptor Guns and Railguns. It is slightly under two kilometers long. Although less heavily-armed than the Federation's Farragut, it is also designed to project soft-power through diplomacy and features a rotating ring capable of simulating gravity. Civilian-operated Capital Ships are generally classified as Megaships. There are many subtypes that fill a variety of specific roles. The three main types are Bulk Cruisers , which are used for anything from freight transportation to prisoner incarceration, Flight Operations Carriers , which feature five Landing Pads, and Generation Ships , which are antiquated, pre- Hyperdrive vessels once used to transport interstellar colonists at sublight speeds. They can be purchased and operated by Pilots Federation -licensed pilots, who are responsible for commanding and paying the crew.

Individuals who have their Fleet Carriers decommissioned for any reason are never barred from purchasing another Fleet Carrier. Click to expand Civilian-operated Capital Ships are generally classified as Megaships.

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Home Discussions Workshop Market Broadcasts. Change language. Install Steam. Store Page. Elite Dangerous Store Page. Arya View Profile View Posts. Capital Ships are relatively easy to defeat. Their heatsinks are vulnerable to gunfire at close range, and once you've disabled all of them the Cap retreats into hyperspace. But as I watched the Repulse flee into hyperspace last night I was left wishing I could do more. Can you actually kill one of these leviathans?

Capital ship elite dangerous

Fleet carriers are massive ships fitted with multiple hangar bays, functioning as a mobile base of operations. Services offered by a fleet carrier can be fully customised by the fleet carrier's owner; this includes the traded commodity types, available outfitting modules and the contents of a shipyard. Manufactured by Brewer Corporation, these remarkable craft offer significant advantages in all professions. Unlike single-pilot vessels, carriers require a dedicated budget to cover weekly expenses. A unique interface allows owners to easily manage their fleet carrier, covering all aspects of operation from a single screen. It is the largest and most expensive vessel available to independent pilots for purchase.

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Search forums. Sign In Register. Some Fleet Carriers are designated by explorer groups to act as semi-permanent stations in areas away from the bubble, configured with public docking enabled. Don't have an account? View history Talk 0. Sylphend Ver perfil Ver mensajes. If any modules and ships were left aboard the Fleet Carrier at the time it was dismantled, they will be automatically transferred to the nearest Starport with the Carrier Construction service for free. Pilots who docked with the vessel before the pre-flight lockdown will jump with it, but unlike jumping with a conventional ship, they will have no view of hyperspace during the jump. Indebted vessels will automatically suspend all optional services to reduce expenses until the debt is fully paid. Categories : Ships Capital Ships Lore. A screenshot of a Fleet Carrier from the July reveal. Is this just a straight dogfighting space sim without being able to use capitals? The owner can pay for upkeep directly from their available credit assets, and also with an income that can be generated from the vessel's available services, including refueling and the commodity market, by setting tariffs. Search Advanced search….

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Drake-Class Carriers also have a number of non-service features that aid owners and visitors. Excellent game! The owner retains the option to cancel the jump until 10 minutes before departure. Equipment Weapons Engineers Livery. The first high-definition image of the Fleet Carrier. That anaconda looks nice. Plotting through the Galaxy Map can be done regardless of whether the system has been charted or not, while plotting through the System Map is only an option if the system has been charted. You can dogfight, transport cargo, be an explorer, be a bodyguard, scavenger, miner, there are war zones. Humans Thargoids Guardians. You can command huge Anaconda's very expensive which are an all around good for every play type ship. Alternatively, in the event a Fleet Carrier owner no longer wishes to maintain their vessel, they can choose to decommission it themselves at any time in any system. If any modules and ships were left aboard the Fleet Carrier at the time it was dismantled, they will be automatically transferred to the nearest Starport with the Carrier Construction service for free.

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