Black ops 2 weapons

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Black ops 2 weapons

Primary Weapons are your main weapon and you will need to choose wisely as some are heavy, some are fast, some are semi-automatic and others are fully automatic. Many styles to suit your play style. MTAR Fully automatic assault rifle. Versatile and strong overall. Unlocked: Default. Type 25 Fully automatic assault rifle. High rate of fire with moderate recoil. Unlocked: Token. SWAT 3 round burst assault riffle. High damage output in each burst. Unlocked: Level Light recoil with strong damage output. M27 Fully automatic assault rifle. Reduced recoil provides higher accuracy. Increased damage and range.

Sniper Rifles - SRs. SMR is a good weapon in multiplayer,but in zombies could easily be announced the worst weapon. Because of its power for a good price, this gun is a very useful, high-rated tool in your survival, capable of grabbing easily points, black ops 2 weapons.

Unlike in previous Call of Duty games, the new Create-A-Class system allows you to choose your weapon loadout as you please - you can also opt-out and only use a combat knife, which gives you more room for perks and equipment. Each primary weapon in BO2 can carry 2 attachments, but the limit can be increased to 3 with a Wildcard. Secondary weapons can only carry 1 attachment, but like with primary weapons, the amount can be increased with a Wildcard. You can carry one Lethal and Tactical equipment, but there's a slot for an extra. Most of the weapons in black ops 3 can be equipped with additional attachments with BO3 Wildcards. Each gun in the game has its own level and gains experience when it's used - guns can also gain individual Prestige levels.

Unlike in previous Call of Duty games, the new Create-A-Class system allows you to choose your weapon loadout as you please - you can also opt-out and only use a combat knife, which gives you more room for perks and equipment. Each primary weapon in BO2 can carry 2 attachments, but the limit can be increased to 3 with a Wildcard. Secondary weapons can only carry 1 attachment, but like with primary weapons, the amount can be increased with a Wildcard. You can carry one Lethal and Tactical equipment, but there's a slot for an extra. Most of the weapons in black ops 3 can be equipped with additional attachments with BO3 Wildcards. Each gun in the game has its own level and gains experience when it's used - guns can also gain individual Prestige levels. You'll need to gain experience with each gun to unlock new attachments, sight reticles, and camouflages. If you decide to Prestige, the guns won't reset and you'll be able to continue where you left off after you've unlocked them again. The next Call of Duty game is Black Ops 3 and it will be released on November 6 on current and previous generation consoles. Treyarch's new black ops 3 game features all new weapons, perks, scorestreaks and maps.

Black ops 2 weapons

Specials have a much different use than other weapons, fulfilling different roles throughout the series. The "big" weapons include the Death Machine that fires a spray of bullets and the Grim Reaper that can fire 4 rockets before having to reload. The projectile weapons include the crossbow that fires a timed explosive projectile and the ballistic knife that fires a knife killing the enemy instantly. Specials also have extreme stats material penetration, fire rate and sometimes explosive power. The Crossbow is available in the campaign with a variable zoom with either normal or explosive bolts. In multiplayer, the Ballistic Knife is unlocked at level 15 and the Crossbow at level 33, and they cost each. Both weapons have no attachments available, but kill instantly if the shot lands on target, though with the Crossbow the player has to wait for the bolt to explode after hitting the target unless playing in hardcore modes. They also have full mobility, so they do not negatively affect the player's speed. As for the Death Machine, the Grim Reaper and the Valkyrie Rockets, they are not selectable from the Create-a-class menu, but can be obtained via Care Packages killstreak rewards. Each Special Weapon can only be obtained by one person at a time in a single game aside from the Death Machine if the Casimir Mechanism easter egg or the Cryogenic Slumber Party are completed.

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Reload speed remains the same. Shields in Black Ops? The Vitriolic Withering starts to make crawlers at around rounds 20 to The missile will automatically seek its target. It has the same high damage,very clear sights and high accuracy. Deadly from the chest up, with faster handling speeds. In conclusion, another deadly weapon, capable of high damage and massive kills in almost all ranges, can be openly better with the right perks and attachments. Titus-6 The Titus-6 is a special weapon available for use only in the campaign mode. Makarov SP d. It's available off the wall in Tranzit, Die Riese and Nuketown. While the gun may seem anachronistic seeing as the map takes place in , while the gun was designed around , it is explained in game that the "Mystery Box" has the power to grab weapons from multiple time periods, hence the box featuring an experimental light machine gun in a 's Alcatraz that's not even on the same plane of existence. M Fully automatic shotgun with a rechamber every 4 rounds. Because of its power for a good price, this gun is a very useful, high-rated tool in your survival, capable of grabbing easily points. Initially,it will come with a Reflex Sight attached, but is able to cycle through attachments by upgrading it again for 2, points. Compared to Stakeout,it's more steady when aiming down sights,it has a very slightly increased hip-fire accuracy a rather quick pump-action,but its hit range is lower than Stakeout's or Tranch Gun's.

Behind every bullet-bordered brawl in Call of Duty: Black Ops 2 lies a rich mosaic of data, data that governs weapon behavior.

The only bad news is that it costs points, an outrageous amount sor some players. Some Scorestreaks have flares which would require more than one missile to take it down. This can be done by holding down the tactical button for a maximum of two pulses. The AKSU can be found in the past campaign levels and appears in zombies mode. Like all the non weapons, it cannot be pack-a-punched more than once. MTAR b. The WW are the only weapons that can help you on a high round strategy due to their unique function and devastating power. The reload animation is changed; the basic reload motions are now more similar to the AK-type rifles, and the cocking animation is now done with the left hand instead of the right. A number of additional minor content packs were also released, consisting of new multiplayer weapon skins, reticle models, and "Calling Card" icons. Unlocked: Default.

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