Bg3 avenge the drowned
Baldur's Gate 3 has no shortage of outfits fit for FashionRolls, but few can compete with the drip that the Wavemother's Robe has. And, as is expected, if you want it, you'll have bg3 avenge the drowned complete a lengthy questline and face a grand, moral choice that puts your conscience on the line. But getting a robe isn't where the excitement ends.
However, discovering the beast leads to more quests and adventures, and most importantly, crucial allies. Along the way, you will pass by a harbor area wherein lies the source of the problem you will soon be tackling. Once inside the House of the Water Queen, you will see a funeral procession coming through as the Waveservants of Umberlee are mourning one of their dead, Holli, who was tragically killed in the Grey Harbor. Talking to her will lead to her asking you for a donation, following which she will tell you that Holli was killed by a noxious beast that patrols the waters of Grey Harbor. Use the Speak with Dead spell either via a character like Shadowheart or from a scroll on the corpse of Holli to gain more information from her. She will tell you that the beast patrols the waters of Grey Harbor and is responsible for her death. After gleaning more details from Allandra and the corpse of Holli, you can choose to help them avenge their fallen by taking care of this beast for them.
Bg3 avenge the drowned
In Baldur's Gate 3 , there will always be something for you to do. Whether this is a side quest, part of the main campaign, or just going on a random adventure with friends. Sometimes throughout all of these adventures, you'll run into a quest that is a bit complicated. This can be said for the Avenge The Drowned quest. This is a side quest that you'll run into that doesn't necessarily take a long time to complete. However, if you don't know what you're doing, then it will feel impossible. Updated by Isabella Risoni on October 18, Considering all the missions and side quests for you to complete in Baldur's Gate 3, we want to make sure you're directed to recent information to help you out. We've swapped out the related links to more recent articles. Out of all the Acts in this game, you'll begin this mission in Act 3 and wind up on the same path you take for the plot in the Iron Throne. You will be in the Lower City and ultimately, you're going to want to find Flymm's Cargo.
On the docks beside the Waypoint, look at the end of the path to see two individuals scrubbing the docks. Join the page discussion Tired of anon posting?
To start this side quest, head to the very southwest edge of the Lower City, near the Steel Watch Foundry. When you hear singing, head south until you come upon a funeral for a wavesinger. The other wavesingers say she was killed by a polluting beast in the harbor. If you offer to deal with the beast, this quest will be added to your journal. Your first lead is the fishers around Grey Harbor. Pick the lock and enter to find a group of worgs; kill them all, then move the containers in the northwest corner of the building to discover a hatch to the basement. When you step inside, head south, then east, to discover a submarine and a man named Redhammer the Deviser.
To start this side quest, head to the very southwest edge of the Lower City, near the Steel Watch Foundry. When you hear singing, head south until you come upon a funeral for a wavesinger. The other wavesingers say she was killed by a polluting beast in the harbor. If you offer to deal with the beast, this quest will be added to your journal. Your first lead is the fishers around Grey Harbor. Pick the lock and enter to find a group of worgs; kill them all, then move the containers in the northwest corner of the building to discover a hatch to the basement. When you step inside, head south, then east, to discover a submarine and a man named Redhammer the Deviser. Approach him to start a conversation. You should definitely take advantage of this chance to rescue the various hostages at the Iron Throne, but when you return, the Waveservants will be waiting, and demand that you turn in Redhammer.
Bg3 avenge the drowned
Avenge the Drowned is a Quest in Baldur's Gate 3. Avenge the Drowned can be acquired during Act 3. Completing Quests allows players to learn more about the world and characters in Baldur's Gate 3, as well as earning more loot and experience to become more powerful. Talk to Allandra and agrees to investigate who killed Holli.
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Pierce Bunch Pierce Bunch Feb 27, This is where timing becomes important. He will end with saying he thinks it was heading towards the building across the channel. Speak with him. When you hear singing, head south until you come upon a funeral for a wavesinger. You will be in the Lower City and ultimately, you're going to want to find Flymm's Cargo. We recommend the roof access since it bypasses guards and puts you in a favorable position to not get caught by the beasts inside. Complete Guide To Barbarians. Alternatively, you can reach Flymm Cargo basement through City Sewers. How To Recruit Minsc. But getting a robe isn't where the excitement ends. All Interactive Maps and Locations. So, if you want to use the Elixir of Giant Strength on one character and then Barkskin, only the Barkskin effects will remain. Near several grease mephits , you can find a hole in the grate wall labeled "A greasy, smelly climb up Sneak in and take them out from your high vantage point.
Baldur's Gate 3 has no shortage of outfits fit for FashionRolls, but few can compete with the drip that the Wavemother's Robe has. And, as is expected, if you want it, you'll have to complete a lengthy questline and face a grand, moral choice that puts your conscience on the line. But getting a robe isn't where the excitement ends.
Usually found trying to climb ranks in Dota 2, plundering the seas in Sea of Thieves, hunting large monsters in Monster Hunter World, or mining rare minerals in Deep Rock Galactic. With all this in mind, you can free the prisoners and hopefully give them enough of a buffer to escape without getting killed. However, the target of her wrath is well hidden, and he's also essential to two other very important quests. As you enter the new chamber beneath Flymm Cargo, do not worry about enemies for now. If they are over the hatch when the fight with the sea witches ends he will immediately turn hostile as he changes from ally to neutral. You can find him in the southwestern wing of the Iron Throne , and saving him will allow him to teleport back to the submersible immediately, so save him for last. When you hear singing, head south until you come upon a funeral for a wavesinger. Exploration Lists. Once inside, go directly to your left, and you will see a trap door underneath some crates. So, if you want to use the Elixir of Giant Strength on one character and then Barkskin, only the Barkskin effects will remain. Was this guide helpful?
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