barraskewda weakness

Barraskewda weakness

This has been something that I've been wanting to update for awhile, barraskewda weakness, and it is my current project to implement support for the new games and The Teal Mask DLC.

It evolves from Arrokuda starting at level Its head is colored brown and has small eyes with beady black pupils and no visible irises. Its mouth has a noticeable under-bite, and two teeth on each side of its lower jaw can be seen when Barraskewda has its mouth closed. At each corner of its mouth are two dark spiral markings. Barraskewda's head has four protrusions extending backward from its sides, with a spike extending from the upper and lower part of each side. Its main body is tan in color, and across each side of its midsection it has a white line running down most of its length, with other white markings branching off, resembling fish-bones. A similar branching brown marking can be found running down the length of Barraskewda's dorsal side.

Barraskewda weakness

Mime Mr. Apparently Barraskewda's flesh is surprisingly tasty, too. Shield It spins its tail fins to propel itself, surging forward at speeds of over knots before ramming prey and spearing into them. This move always goes first. This may also make the target flinch. This sharply raises the Speed stat. The attack on the next turn always results in a critical hit. This may also lower the target's Defense stat. This also damages the user quite a lot. The user can't move on the next turn. TM09 Giga Impact 90 5 -- The user charges at the target using every bit of its power. TM21 Rest -- 10 -- The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. TM24 Snore 50 15 30 This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Focus Energy. Barraskewda restores its HP to full and falls asleep for two turns.

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Mime Mr. Apparently Barraskewda's flesh is surprisingly tasty, too. Shield It spins its tail fins to propel itself, surging forward at speeds of over knots before ramming prey and spearing into them. This move always goes first. This may also make the target flinch. This sharply raises the Speed stat. The attack on the next turn always results in a critical hit. This may also lower the target's Defense stat. This also damages the user quite a lot.

Barraskewda weakness

It evolves from Arrokuda starting at level Its head is colored brown and has small eyes with beady black pupils and no visible irises. Its mouth has a noticeable under-bite, and two teeth on each side of its lower jaw can be seen when Barraskewda has its mouth closed. At each corner of its mouth are two dark spiral markings.

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Rain Dance. This move boosts the user's Speed stat but lowers its Defense stat. TR16 Waterfall 80 15 20 The user charges at the target and may make it flinch. Sleep Talk. Locations - In-Depth Details. TR13 Focus Energy -- 30 -- The user takes a deep breath and focuses so that critical hits land more easily. The barracuda and torpedo elements together could be a reference to the Fairey Barracuda , a bomber aircraft built in Britain the region Galar is based on during World War II. The user frightens the target with a scary face to harshly lower its Speed stat. Aqua Jet Has higher priority. Max Att. Scale Shot 25 90 20 The user attacks by shooting scales two to five times in a row. This fully restores the user's HP and heals any status conditions. Sets up a Substitute to block effects and damage.

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Speed: Shield It spins its tail fins to propel itself, surging forward at speeds of over knots before ramming prey and spearing into them. Low chance of working on consecutive turns. This may also make the target flinch. TM67 Ice Fang 65 95 15 10 The user bites with cold-infused fangs. Night Slash 70 15 -- Details The user slashes the target the instant an opportunity arises. All of Barraskewda's fins are colored red. Its tail fins are attached to a white hub that connects to the brown rear section of its body, and the spines in its other fins are brown as well. Buddy Distance: 3 km. The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.

3 thoughts on “Barraskewda weakness

  1. In it something is also to me it seems it is very good idea. Completely with you I will agree.

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