backrooms wiki

Backrooms wiki

If you're not careful and you noclip out of reality in the wrong areas, backrooms wiki end up in the Backrooms, where it's nothing but the stink of old moist carpet, backrooms wiki, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in. God save you if you hear something wandering around nearby, because it sure as hell has backrooms wiki you.

New here? Be sure to read the FAQ for useful and commonly asked wiki information. Levels are diverse in size, stability, and safety; and are the blueprint of the Backrooms. Some are home to sustained communities, while others pose major threats and hazards to the life inside them. Several of them represent what is known as "liminal spaces," evoking an eerie feeling inside the minds of their inhabitants.

Backrooms wiki

Hello, I want to make a backroom wiki project here, but I need help to do it If anyone is interested, please call me. Even with this result, I dont know what you want The Backrooms - Wikipedia. I imagine OP is wanting to create a wiki dedicated to users submitting backroom levels like levels of a videogame or levels of a multistory building , journal entries of users in the backrooms, and creating a compendium of creatures found on each level, that sound about right, Thales? There was a nice article on kokatu gaming website I think not too long ago. Theres a few good ones, personally I recommend the youtube series by kane pixels. Not sure. Once the template tiddler is filled out by the visitor, they can export it, email it, and then you or whoever you trust to do so, can rate it, and see if you want to upload it to the site. SCP Foundation has good documentation of how to judge a work as acceptable if you wanna give that a read. You can use Chat GPT to make grid layouts that you can customize to save yourself some time. As far as getting help with that, your best bet is to learn the basics of tiddlywiki by downloading a blank copy, read through the tiddlywiki. Something like this is a bigger project, and will take some time to get up and running, so patience is a virtue.

I suggest outlining what you would like to do and see if anyone is interested, backrooms wiki. Want to be able to write freely, without any rules nor standards for page creation? I suppose it would be unfair for me to call this backrooms wiki when I said level 8 wasn't.

If you're not careful and no-clip out of reality in wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of moist carpet, the madness of mono-yellow, and endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in. God save you if you hear something wandering around nearby, because it sure as hell has heard you…. Want to chat? Have a draft you want reviewed? Check out our forums here! Click here for our Guide Hub, which contains everything you need to create your own page, including writing tips! If you want to write a page, click here for our Sandbox!

Analog horror is a subgenre of horror fiction and an offshoot of the found footage film technique, [1] [2] [3] often cited as originating online during the late s and early s with popular titles such as No Through Road , Local 58 , Gemini Home Entertainment , and Marble Hornets. Analog horror is commonly characterized by low-fidelity graphics, cryptic messages, and visual styles reminiscent of late 20th-century television and analog recordings. Analog horror may also be influenced by found footage horror films, such as The Ring and The Blair Witch Project Analog horror could be regarded as a form or descendant of creepypasta legends. In , Netflix announced that it would adapt the analog horror podcast Archive 81 into a series of the same name. Set within the real-world private " no through road " at the entrance of Broomhall Farm, it follows four teenagers driving home at night as they find themselves trapped in a space and time loop , eternally passing the same two road signs marking an intersection between Benington and Watton between miles of liminal space countryside , while threatened by a figure who can manipulate the loop back to an archway at the road's entrance. Composed of four shorts, [18] No Through Road has attained a cult following , [9] and is considered a foundational work of the analog horror genre. Kris Straub 's Local 58 is a series of YouTube videos presented as authentic videotaped footage of a television station [21] that has been continuously hijacked over several decades. It was created by an individual known as Turkey Lenin III, a Singaporean user who was 15 at the time of its first upload.

Backrooms wiki

The Backrooms are a fictional concept originating from a creepypasta posted on a 4chan thread. One of the best-known examples of the Internet aesthetic of liminal spaces , which depicts usually busy locations as unnaturally empty, the Backrooms was first described as a maze of empty office rooms that can only be entered by " noclipping out of reality". As its popularity grew, internet users expanded upon the original concept by creating different levels and entities which inhabit the Backrooms. Fan-made video games, collaborative fiction wikis, and YouTube videos have also been created: a series of horror shorts created by YouTuber Kane Parsons in is credited with popularizing Backrooms content on the mainstream internet, and he is slated to direct a film adaptation of his Backrooms videos. Another user replied to this post with the first description of the Backrooms: [4]. If you're not careful and you noclip [a] out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in God save you if you hear something wandering around nearby, because it sure as hell has heard you.

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Create account or Sign in. Lastly, I want to note that my brother suggested adding "fear of the unknown" as another property. Archived from the original on March 5, I'm serious about that. On February 6, , A24 announced that they are working on a film adaptation of the Backrooms based on Parsons' videos, with Parsons directing. Level 9 also abandons the concept of being "rooms" in favor of an outdoor area. It is very vague about the exact description of the level, so I have to make some guesses. Level "Piercing the Clouds". And I think most people have had those places before of memories they question if it was real or not. If you are still confused by this, I'd suggest looking up more information about it, it is an interesting subject. Several of them represent what is known as "liminal spaces," evoking an eerie feeling inside the minds of their inhabitants. Since the amount of objects inside of this picture is the main thing that is keeping this from looking like the original backrooms photograph. So I committed myself to that. All around, I'll give this a half-point for the effectively infinite category.

You are alone and disoriented, waist-deep in pool water. Wading aimlessly around the interior room with wall-to-wall tile, your memory evades you. After making your way through a doorway bathed in light, the next room is a pool and the following room.

The dangers presented in the level are basically no different from the dangers faced in real world caves, so it really fails to capture even the most basic ideas of the backrooms. Level 9 also abandons the concept of being "rooms" in favor of an outdoor area. I'll go through the rewrite in order of beginning, middle, climax, and aftermath. They are not merely "different rooms" on a parent level; each of them will have a different tone while maintaining a similar atmosphere. Aug 24, Or are you just inviting content? That concept is one that I don't think I've ever heard of before, and is terrifying to imagine. The general idea of this level seems to be the level you settle for as being close to reality and living out the rest of your life in… ignoring the fact that you will never see your family again. To me, this does have symbolic meaning to it. You can use Chat GPT to make grid layouts that you can customize to save yourself some time. Creating a world of hard metal, thin hallways, machinery which could be seen as what powers the lights of levels 0 and 1 and openly hostile with lots of entities.

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